TwilightGodX Posted November 14, 2019 Share Posted November 14, 2019 Hi I was wondering if it possible to undo a external change that I made with pan npcs that involved deleting a couple characters exchange for another npc replacer? I know vortex has them permanently deleted in it programming but is there way to delete that programming? I don't mind re-saving any external choices I made beside the one mention previously. Link to comment Share on other sites More sharing options...
BigBizkit Posted November 14, 2019 Share Posted November 14, 2019 I am not 100% sure what it is you are asking. If you got an external changes dialogue and if you did choose "use newer files" there, and confirmed it, I am afraid Vortex will not create a backup - as you have chosen and confirmed that you don't need the old version any longer. You would have to reinstall the mod to revert. Link to comment Share on other sites More sharing options...
TwilightGodX Posted November 14, 2019 Author Share Posted November 14, 2019 Sorry I will clarify better. Basically I believed I press save changes feature and I'm trying to revert it back to it original state but no matter how many times I uninstalled it I still get black face on some npcs. So I go look on xedit and find that the data for some npc characters are gone and didn't restore itself back to normal since when I deleted it on previous play through due to certain preferences for some npcs looks on other mods. So what I'm asking is it possible to revert Vortex programming that keeps it in that modified state. Link to comment Share on other sites More sharing options...
Pickysaurus Posted November 14, 2019 Share Posted November 14, 2019 Black faces are usually cased by the last ESP loaded that edits an NPC not matching the "Facegeom" file conflict winner. Make sure your preferred NPC mod "loads after" ever other one in the file conflicts tab. Link to comment Share on other sites More sharing options...
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