djbeast Posted October 24, 2012 Share Posted October 24, 2012 I really wish that there would be an option to enable AI for my own soldiers so I could equip and think up teams, but let them handle the fighting themselves.Always found it appealing to manage your soldiers, but once on the field it's out of your hands.I remember such a mod for dragon age, so perhaps it's possible to make such a mod for xcom enemy unknown as well? Hope I'm not the only one that have been wanting such a mod :PIt would surely make for a more cinematic battle experience, for those who likes that. Link to comment Share on other sites More sharing options...
DeMocha Posted October 25, 2012 Share Posted October 25, 2012 I'm not so interested in AI's for player team but more along the lines of having AI for allies in order to have more differences in missions eg. the bodyguards in some of the unique missions might actually do more than stand there. However i do like your idea anyway...... for some reason i just thought of an Auto-battle option like you'd get in the total war games, send the rookies to do the easy and more tedious missions to level rather than play through the mission. As for dragon age it was default, where you'd set the AI to react in a certain manner to specific triggers/circumstances. Link to comment Share on other sites More sharing options...
Jigain Posted October 25, 2012 Share Posted October 25, 2012 As for dragon age it was default, where you'd set the AI to react in a certain manner to specific triggers/circumstances. No, there was specifically a mod for DA that let you enable your currently "controlled" character to act on the AI you set up. I used it myself from time to time, particularly when I had to take a phone call or something. --- Having such a mod for XCOM sounds like a neat thing. I, too, occasionally enjoy the idea of managing things before the battle but then having your soldiers taking their own initiatives rather than being meticulously guided by some eye in the sky. Maybe even have some sort of intelligence value so that more intelligent and/or experienced soldiers make better and less risky judgment calls. Maybe use Will as a basis? I would like some form of toggle in-game for it though, so I can choose whether to use the AI or guide them myself - but not so freely accessible that I can let the AI handle just some soldiers. Maybe having it toggle on a per-mission basis. Link to comment Share on other sites More sharing options...
FlyingHigh10000000 Posted October 25, 2012 Share Posted October 25, 2012 Considering modders are still having a bit of trouble getting into the scripts and such, since it's all encrypted, a mod this advanced is quite a ways off. Link to comment Share on other sites More sharing options...
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