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auto kill enemies mod update


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hi, sorry for my bad english,

previously i request "kill all enemies when combat triggered",

if you wonder why?, because i like to enjoy the story without combat this time

anyway, after googling i found it :

"Witcher 3: Autokill Enemies"

https://www.moddb.com/games/the-witcher-3-wild-hunt/addons/modautokillenemies

it works, all enemies will die when combat triggered,

but there a problem, some enemies have the script,

if you kill them instantly(too fast) they will be bugged,

like never-ending loading, double unique npc, the quest cannot progress further, etc

because of that, i like to make the "auto kill" slower,

so the game will be running with less bug,

anyway, because the original mod has auto-hidden enemies corpse,

i delete some line and become something like this:

if( IsRequiredAttitudeBetween(this, thePlayer, true) ) //modAutokillEnemies
{
	Kill( 'ForcedByScript', true );
}

the original file : "the witcher 3 - wild hunt\content\content0\scripts\game\npc\npc.ws"

starting at line 4067,

and the idea that i like is something like this :

if( IsRequiredAttitudeBetween(this, thePlayer, true) ) //modAutokillEnemies
{
	while(enemy.alive = true)
	{
	EnemyHealth = EnemyHealth - (EnemyHealth / 10);
	DelayInMicroSeconds(200);
	}
}

because my coding skill is not that high,

i don't know where i should start,

i hope somebody reads this and please, make the mod for me,

 

thanks for reading, have a nice day

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