ghosu Posted January 6, 2013 Author Share Posted January 6, 2013 (edited) Thx for your donation btw, the 2nd i've got in 120k+ downloads (the other one was for an onion mod, personal request) :D Uhm as you already know i'm making a break atm and my health state is not that good...and i'm looking for a new job as well atm since i'm sick of eating rice 24/7 because in the past i spent most of my time for modding. Not sure if i can go on. I've got the stuff in beta phase atm, maybe i release that content - i can't guarantee anything right now, maybe i can give more detailed infos in a few days, my plan is to stabilise these things first. Edited January 6, 2013 by ghosu Link to comment Share on other sites More sharing options...
tgpomy Posted January 6, 2013 Share Posted January 6, 2013 Even if it was just Beta level work, it would still be appreciated greatly. I hope your health and job search goes well also. :biggrin: Link to comment Share on other sites More sharing options...
Acceleratio Posted January 6, 2013 Share Posted January 6, 2013 I totaly understand that health and RL go first... I donated because i liked the work you did... there is no "and therefore you have to complete it" meaning with this:) Link to comment Share on other sites More sharing options...
ghosu Posted January 10, 2013 Author Share Posted January 10, 2013 (edited) I might need one or two tester within the next days...my mod's file structure is quite chaotic atm so i have to sort it out first. Features would be Grenade Launcher (animated or rigid) with grenade ammo (5 different versions from 25-150 area dmg), i added a firing effect to the normal flintlock rifle and overhauled the normal ammo (now it's 1x10dmg visible bag and invisible versions: 10/20/30dmg) and the bullet now flies in a straight line, added a chance to stagger/disarm target. Will see if i find the time to add the firing effect to the ammo addon as well, but atm the main file 1.3 has priority. Edited January 10, 2013 by ghosu Link to comment Share on other sites More sharing options...
Deleted1308005User Posted January 10, 2013 Share Posted January 10, 2013 I might need one or two tester within the next days...my mod's file structure is quite chaotic atm so i have to sort it out first. Features would be Grenade Launcher (animated or rigid) with grenade ammo (5 different versions from 25-150 area dmg), i added a firing effect to the normal flintlock rifle and overhauled the normal ammo (now it's 1x10dmg visible bag and invisible versions: 10/20/30dmg) and the bullet now flies in a straight line, added a chance to stagger/disarm target. Will see if i find the time to add the firing effect to the ammo addon as well, but atm the main file 1.3 has priority. I could test it for you :biggrin: Aye, Nice to see you've been able to work on the mod despite your "break from modding".I hope you've been able to charge your batteries, even though you've been somewhat active on forum side. Link to comment Share on other sites More sharing options...
ghosu Posted January 10, 2013 Author Share Posted January 10, 2013 (edited) Will PM then, thx. Forum is not the problem, will stay active here i guess - only takes seconds for a posting or minutes for a quick tutorial. Modding takes hours and hours - that's what i already reduced, spent 3h+/day and sometimes the whole day on weekends on modding, that was too much. Finishing a reduced 1.3 update takes a few minutes/day - that's okay for me. As soon as the new moderation option to shut down a mod's comment section is online i'll wait for feedback on 1.3 - if it WORKS, then i'm planning to deactivate the comment sections of all my mods since i tend to fullfill wishes, add requested stuff to my mods, answer questions blabla - and that eats up a lot of time...i know, that my mods works as i want them to do so i get rid of dumb comments as well :D Edited January 10, 2013 by ghosu Link to comment Share on other sites More sharing options...
Acceleratio Posted January 10, 2013 Share Posted January 10, 2013 ALso very happy to see you try to finish it! I know it is hard especially when the motivation is low. Is it difficult to add the muzzleeffect? Because it makes the rifle 100% more awesome and incase you cant do it maybe you can explain how so me (or some other dedicated modder) can try to finish it for the ammaddon ( yes i am that desperate) Link to comment Share on other sites More sharing options...
ghosu Posted January 10, 2013 Author Share Posted January 10, 2013 (edited) http://www.youtube.com/watch?v=NjdmQPBQwnw I see no better quick way to add better effects so that's the deal. Edited January 10, 2013 by ghosu Link to comment Share on other sites More sharing options...
Acceleratio Posted January 10, 2013 Share Posted January 10, 2013 (edited) Yes that ´s exactly the effect i want :) I also get it when i put the blunderbuss ammo in the rifle ;) Incase you do edit the ammo addon... um there was also some bugs with the damage. Ah i feel greedy to ask about this now sorry :/ Edited January 10, 2013 by Acceleratio Link to comment Share on other sites More sharing options...
ghosu Posted January 10, 2013 Author Share Posted January 10, 2013 (edited) I'm aware of that and not sure if i will update that...adding the muzzleflash effect would be easy but fixing the dmg issues might take longer, if i find a quick solution i'll do so. Edited January 10, 2013 by ghosu Link to comment Share on other sites More sharing options...
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