ghosu Posted November 22, 2012 Author Share Posted November 22, 2012 (edited) Possible (!) addition to the next update (leveled item overhaul) - though it might take a while, lack of motivation atm since i hate CK work. http://oi49.tinypic.com/2lvo64g.jpg http://666kb.com/i/c96nmkj1izai5n72v.jpg WIP - when it's done. greetings Edited November 22, 2012 by ghosu Link to comment Share on other sites More sharing options...
acidzebra Posted November 22, 2012 Share Posted November 22, 2012 I love it (saw it in the other thread before) - it should have a force push on the player so you move back half a meter when you fire it to get that real "heavy ordnance" feeling :) (and of course a knockback or ragdoll flying effect on the unlucky fellow who gets hit, or possibly an area effect) Just daydreaming ;) Link to comment Share on other sites More sharing options...
Acceleratio Posted November 22, 2012 Share Posted November 22, 2012 Oh and muzzelflash.... siiiiiiiiiiigh Link to comment Share on other sites More sharing options...
ghosu Posted November 23, 2012 Author Share Posted November 23, 2012 (edited) Well jeah, i continued my work a bit, so far: - little smoke effect at impact area, maybe a muzzleflash smoke effect with more smoke and closer to the player- higher impact force, chance to stagger or knockdown the target, very small chance to disarm/fear- one ammo type without these effects- animated and rigid version, more dmg and the ammo will be 15/17, but less range- textures are WIP but should be finished soon- sounds, haven't found GOOD ONES (!) yet so if someone has GOOD (!) samples, preferably without background noise and more "WOOM" than the flintlock rifle pls let me know, all these sound effect sites are quite horrible, the stuff from video clips need a lot post-processing so i would prefer something like i used for the flintlock rifle :D Edited November 23, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted November 24, 2012 Author Share Posted November 24, 2012 http://www.youtube.com/watch?v=HeQxmDO2pUs Link to comment Share on other sites More sharing options...
Deleted1308005User Posted November 24, 2012 Share Posted November 24, 2012 Ghosu, just wondering, is it possible to make "shotgun-like" shooting? So it'd shoot couple of projectiles with less damage than single one. (But maybe better crit damage?) I would love to shove my gun full of glass and spread it at the enemies, bleeding them all :biggrin: But I understand if it's not possible.What happens if you set the shot projectiles thing in creation kit to anything over 1? Link to comment Share on other sites More sharing options...
ghosu Posted November 24, 2012 Author Share Posted November 24, 2012 Uhh, if i remember right the projectile value has not such an effect...tried it a long time ago, there are sooo many options in CK that sound good but have no effect :DNever took a closer look at the projectile nif, maybe there are is some kind of "hitbox" you might duplicate, maybe it's hardcoded - dunno, in the end it would be easier to raise the collision radius and set it to a lower range and search for an effect that looks like debris. Link to comment Share on other sites More sharing options...
ghosu Posted November 24, 2012 Author Share Posted November 24, 2012 New Blunderbuss model: http://666kb.com/i/c99agd7vvx2ybhz4c.png Link to comment Share on other sites More sharing options...
tgpomy Posted November 24, 2012 Share Posted November 24, 2012 That blunderbuss looks freakin awesome. Link to comment Share on other sites More sharing options...
Deleted1308005User Posted November 24, 2012 Share Posted November 24, 2012 Curses :biggrin: I was hoping for easy-to-make shotgun. But yeah, it might be hard, if not impossible to make such a thing.I was going to suggest some ammo types, but soon realized they'd be a bit too fantasy- like for the theme you are going for :facepalm: Anyway, really nice new model for blunderbuss, can't wait for it. Link to comment Share on other sites More sharing options...
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