dogmeat1 Posted October 28, 2012 Share Posted October 28, 2012 Not sure if this is a bug or not & can't find the topic regarding this but vampires are not attacking me at all. I am doing Lost Spire quest where I have to go to a Bloodvine (?) mine and clear out vampires there. But when I approach vampires in the mine, 1. They ignore me & do not attack right away.2. When I talk to them, vampires have their disposition maxed out to 100, all of them.3. Even when I attack one, the rest of them just stand there and do not react.4. I go to different places with known vampire hangouts, they all react the same.5. Also I notice that bandits ignore me but do attack my followers. I'm playing with FCOM along with other miscellaneous mods. My character is level 20 btw.Any help/input suggestion would be greatly appreciated. PS I just went to the mine with my old save (level 14) & they attack me normally. Hmmm.... There's a 100-hr difference between my level 14 and 20 & I don't want to replay 100 hrs again. Link to comment Share on other sites More sharing options...
WarRatsG Posted October 29, 2012 Share Posted October 29, 2012 Disposition is controlled by factions and Personality attributes. If your personality is high then this may help cause them to be neutral, but more likely a mod has specifically made you friendly to vampires. I think Form Finder shows factions, but if you have any mods that directly affect all vampires then it is probably the cause. It's not likely FCOM, but any player vampire or vampire quest mods may be the culprit. Posting your load order may help Link to comment Share on other sites More sharing options...
dogmeat1 Posted October 29, 2012 Author Share Posted October 29, 2012 (edited) Thank you for your reply. Here's my load order. ESMoblivionunderdarkcybiadeswindfallfranc lev creature-item modfranc optional new addonoscurommmfcom convarmamentariumkvatch rebulitcm partnerseyecandyhorsecombatmasterknights revelation ESPTRoNtnr all racetnr shiveringisleunoficial obliv patchuops add changesuop vampire age/face fixobliv citadel door fixdlc SIunoficial SI patchusips add changefranc creature/item resoucesfranc opt stronger bossesfranc opt stronger enemiesfranc opt more enemiesfranc opt lev guardsfcom-francfcom-franc item addonfcom-franc named bossnatural weather by max taelnatural habitat by max taelimproved signsenhanced economydroplittorchstreamline 3.1dynamic mapdlc horsedlc orrerydlc vile lairdlc mehrunes razordlc spelltomeeyecandy compdlc thieves denbob armory oblvfcom-bob armorobliv warcryfcom-warcryOOOfcom convergenceknightly armory300 regal imperial cityaleswell homequesetKRAGNEIR DEATH QUESTkdq-rural line addkvatch rebuiltglenva castlemalevolentscarlet monasterythe cremson queentheforgotten realmVAMPIRE HUNTING ORDER OF VIRTUOUS BLOOD windfalldlc frostcragknightsknights revelationcybiadesTears of fiendruined tail's talethe lost spiresafk weyefcom-kngihtsall unique landscapes & patcheskragneir death questbartholmnatural vegetaionbetter dungeonsHUD status barsimproved flamesstarX vampire deathRenGuard overhaulobliv XPsp 1stPLegsCM partners1em viljaviconiabashed patchdrsplatterdeadly reflex 6 psRecently I tried/uninstalled Morroblion and this was where I noticed the vampires with 100 disposition when I traveled back from Morrowind to Oblivion. Since then I uninstalled Morroblion. Edited October 29, 2012 by dogmeat1 Link to comment Share on other sites More sharing options...
Hickory Posted October 29, 2012 Share Posted October 29, 2012 Thank you for your reply. Here's my load order. ...<SNIP>... bashed patch That is not a load order, that is a list of names. Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags. Link to comment Share on other sites More sharing options...
dogmeat1 Posted October 29, 2012 Author Share Posted October 29, 2012 Thank you for your reply. Here's my load order. ...<SNIP>... bashed patch That is not a load order, that is a list of names. Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags. That IS the load order. I typed it myself from Wrye Bash mod order.. Only thing I didn't include were a couple of compatibility patches. Link to comment Share on other sites More sharing options...
WarRatsG Posted October 29, 2012 Share Posted October 29, 2012 You should include everything. Conflicts can occur in the most contrived ways. Also, the method of posting your load order that Hickory describes is probably best. In fact, Kragenir's death quest appears on your list twice. From what I see though, it's probably Vampire Hunting - Order of the Virtuous Blood. Try deactivating the esp then running up to a vampire ;) If it's not the problem, then try some blanket deactivation - deactivate large groups of mods and try out the game. If the vampire attacks, start reactivating mods until it stops attacking. You'll know what is causing the problem then. Link to comment Share on other sites More sharing options...
Hickory Posted October 30, 2012 Share Posted October 30, 2012 Thank you for your reply. Here's my load order. ...<SNIP>... bashed patch That is not a load order, that is a list of names. Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags. That IS the load order. I typed it myself from Wrye Bash mod order.. Only thing I didn't include were a couple of compatibility patches. Have it your way. Link to comment Share on other sites More sharing options...
dogmeat1 Posted October 30, 2012 Author Share Posted October 30, 2012 Thank you for your reply. Here's my load order. ...<SNIP>... bashed patch That is not a load order, that is a list of names. Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags. That IS the load order. I typed it myself from Wrye Bash mod order.. Only thing I didn't include were a couple of compatibility patches. Have it your way. Thanks for your unique contribution. Link to comment Share on other sites More sharing options...
Striker879 Posted October 30, 2012 Share Posted October 30, 2012 For Hickory to make use of your load order for troubleshooting purposes it needs to be presented in the manner he asked for ... Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags.The reason why his method will allow troubleshooting while your's will not is that report will include all of the Wyre Bash specific indicators showing what mods have been merged etc. Your method shows none of those details. Now if you preferred to interpret your WB load order report and present a detailed description of that report someone may be willing to wade through it and see what's wrong ... I'm positive that person won't be Hickory (he may no longer even look at this thread after the latest) and I can tell you, while I may be good at explaining why you need the WB report published the way Hickory asked for it I am hopeless when it comes to interpreting load order problems ... Hickory is the man in that department. Hope this helps. Good luck. Link to comment Share on other sites More sharing options...
Hickory Posted October 30, 2012 Share Posted October 30, 2012 Thank you for your reply. Here's my load order. ...<SNIP>... bashed patch That is not a load order, that is a list of names. Please right click in Wrye Bash and select 'View mods...' Then copy/paste everything, including spoiler/xml tags. That IS the load order. I typed it myself from Wrye Bash mod order.. Only thing I didn't include were a couple of compatibility patches. Have it your way. Thanks for your unique contribution. What is unique here is your idea of a load order. If you want help, then put away your stubbornness and do as I have asked of you, which is far easier than typing simple names yourself -- I need to see actual plugin names, with no (and I mean no) exclusions, and as Striker879 points out, any Wrye Bash information. I didn't ask what I did for the heck of it. Link to comment Share on other sites More sharing options...
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