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FO4 irritating crashing issue


kanami24

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At current, deleted all files for creation club under fallout4>creations and then eventually under fallout4>data. Not entirely sure if this fixed this issue, but I just played FO4 for 3 hours straight without crashing. I proper exited the game, ending the session. I was actually able to update a few settlements which was using the creation club watch towers, which I kinda liked cuz of the tarp ontop, and do the normal settlement maintenance stuff. Was able to teleport and join in on fights without crashing as well.

Woohoo! That's great news to hear, Kanami! I'm really glad to see that you're actually playing for a while!

Some of those papyrus errors look familiar. Somebody else has posted a log that had some of the same files giving off errors. I am really honestly wondering, is it a case of users not updating the esl files, after the update? Or did Bethesda, in their infinite wisdom not require those files to be updated to work with the new header system?

I'm pretty much going with the rule right now, that any ESL file that was created before the update, could be a lost cause if the player is running the updated game.

If you use a mod manager, you will want to make sure that you remove any traces of the CC stuff from there. Especially if your manager makes backups of your installed plugins. That can be a nightmare sometimes. One reason why I don't use them.

You may also want to take a look at your Plugins.txt file to make sure that the entries for them are removed from there as well.

Also, are you using the most current version of the game, or did you manage to successfully roll back to a prior version? I ask, because there's an issue with mod compatibility with the new header system they implemented. Older mods may not be compatible with the new header system. New mods created with the most recent CK will not be fully compatible with the older header system. IF compatible, at all.

 

Now...I'm really sorry to have to say this, because I know that it's great news that you're playing again. But your current savegames may end up getting script issues. Due to the now orphaned scripts being baked into your savegames. :(

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