Mookeylama Posted October 31, 2012 Share Posted October 31, 2012 always kinda wondered this. i know that normally, any hi-res texture will hit fps harder than a lower res. but what about bodies. are they actually rendered underneath clothing? if so, do they affect fps all the time or only when nekkid? thanks Link to comment Share on other sites More sharing options...
AlexanderJVelicky Posted October 31, 2012 Share Posted October 31, 2012 I believe the specific armor determines whether the skin is rendered or not. Something like a full suit of Ebony does not render any body parts, as none are visible. However more transparent/hole-y armors like fur/hide still render most or all of the body. Link to comment Share on other sites More sharing options...
ghosu Posted October 31, 2012 Share Posted October 31, 2012 (edited) Armor normally works as some kind of body replacer, so its .nif normally contains only visible areas - rest got deleted. Except versions that show mostly the whole body, not worth the effort/performance win to delete stuff. Edited October 31, 2012 by ghosu Link to comment Share on other sites More sharing options...
Mookeylama Posted October 31, 2012 Author Share Posted October 31, 2012 ok, well i'm trying to decide if i wanna use a hi-res body texture or not. i don't plan on having lotsa npcs nude. just looting i guess, maybe a follower. so if i use hd body textures in those situations, will i see a significant fps hit, as opposed to non HD? or since they'll be clothed in the armor/clothing textures i'm already using, will i not see any fps loss? Link to comment Share on other sites More sharing options...
Mookeylama Posted November 1, 2012 Author Share Posted November 1, 2012 bump Link to comment Share on other sites More sharing options...
Mookeylama Posted November 2, 2012 Author Share Posted November 2, 2012 bump Link to comment Share on other sites More sharing options...
ghosu Posted November 2, 2012 Share Posted November 2, 2012 Just try it and you will see, come on :D Link to comment Share on other sites More sharing options...
Mookeylama Posted November 3, 2012 Author Share Posted November 3, 2012 lol. i am trying it and i can't see any fps difference, either when they're clothed OR when nude. i'm testing in the market circle in Whiterun. hell, i'm not seeing more than 1-2 fps difference when using hd body textures or non-hd 1024, and that may be a placebo effect. but i have a pretty beastly rig. i just was curious if there was a definitive conclusion on whether HD bodies had a difference if clothed or not. i'm GUESSING that an hd body clothed in an hd armor would be the same fps wise. but an hd body in a low res armor would have less of an fps hit. but if you took the armor off you'd loose fps... but i can't tell lol. apparently it's insignificant on a decent rig. probably could tell better on low end Link to comment Share on other sites More sharing options...
ZeroKing Posted November 8, 2012 Share Posted November 8, 2012 If you render HD textures, the data is thrown to the graphics card (predominantly textures are rendered there) and then processing occurs as to whether or not the render needs to take place. If, for instance, you need to render clothing instead of the HD body textures, then the render shifts to the clothing. However, the body texture is still rendered, just not to the maximum extent. That is the nature of graphics rendering through certain engines, like Creation Engine (Skyrim). In short, a well-oiled machine will not experience a drop in performance, whilst obviously a subpar rig will. Link to comment Share on other sites More sharing options...
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