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Posted

I'm posting this here because I think this is more of a discussion than an actual issue. So -- for me, when it comes to vanilla attire, I like the hooded rags. I don't know why, but that's just me. Anywho, I also use AB -- with that being said, the actual "hood" to the hooded rags isn't exactly rigged to the head, so its just a object that flails around when you're moving, heck -- even when you're just standing still. With that being said, is it possible to fix this in outfit studios, under the bodyslide program? :ermm: It's a rigging issue so -- years back I would have assumed blender would be the way to go, 15 -- 20 minutes later, issue fixed. But I don't know much about fallout 4 and making clothes for fallout 4.

 

There's also an issue with one of the brotherhood of steel outfits. I could care less about the brotherhood of steel though, but this attire doesn't actually take on the shape of the body preset -- in some parts atleast. So it looks weird af. Again, assuming all this can be fixed in outfit studios.

Posted

It should be pretty simple to do just open the outfit and then open a hat or something as a reference and then copy weights into the outfit, if it doesn't look right increase search radius or change reference shape

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