YouDoNotKnowMyName Posted December 22, 2019 Share Posted December 22, 2019 Hello everybody! I was just working on something and I needed to delete lots of things.(Don't worry, FO4edit will "undelete" and "disable" them when I "clean" the mod with it!)At first I thought that I could just use the "Search & Replace" function of the CK, but is there a way to "replace with nothing"? If anybody knows, let me know ... Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted December 28, 2019 Share Posted December 28, 2019 In xEdit, can go to your object, then go to the Referenced By tab.Can select all the placed references from there and Remove. Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted December 29, 2019 Author Share Posted December 29, 2019 I don't mean objects placed by my mod.I wanted to remove (or disable or whatever) all of the trash piles and trash decals in the commonwealth worldspace. But after I read about all of the precombined geometry / precombined visibility stuff I am not sure that I want to do this any more ... Link to comment Share on other sites More sharing options...
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