JimmyRJump Posted January 4, 2020 Share Posted January 4, 2020 Again. This happens every time you need to sort out a 'conflict' when installing a mod that overwrites items from an earlier installed mod. This in itself is a bit of a chore that was much better handled in NMM. But anyway, yeah that's what happens every-bleedin-time. And the mod that you installed and caused the 'conflict' has its plug not activated after deploying the bugger. Explain that. Or better, don't. I might stop barking. I am under the impression that the mods that get their plug deactivated are all mods that had 'conflcts' sorted earlier. Vortex v1.1.5 *EDIT*And another annyoing thing is that, for some incomprehensible reason, Vortex re-activates plugins I need deactivated, after having done a manual sorting (like for SSE with the Bijin Warmaidens/Wives/NPC mods where you first need to install all three separately and then the AIO plug and of course deactivate the original plugs. Well after sorting mods manually the plugs are activated again. Happened also when sorting was set to automatic, that's why I reverted to sorting manually. Link to comment Share on other sites More sharing options...
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