Paratrooper508 Posted January 14, 2020 Author Share Posted January 14, 2020 Deleted the "Every Attakc Different" animation mod and it seems to be going al ot faster now for some reason. CAn animations cause major load lag? Link to comment Share on other sites More sharing options...
anjenthedog Posted January 14, 2020 Share Posted January 14, 2020 as the new vector progressed, I got used to it. If it is not there you need to create it. The possibility to try new features (Campfire? diseases?) and/or difficulty level (Legendary?) which one otherwise hardly would dare to, is creating the necessary motivation to re-play, instead of walking away. Not sure what you're saying here. (highlited in green) (in case my vernacular was obtuse, what I mean by vector is the "new direction" caused by re-playing from a lower level, or for that matter, starting a new game. if not, forgive my banal "spelling it out") In any case, when the 1.5.80 update happened and my game crashed (at the time I was still tied to the autoupdating from Steam) , even after updating SKSE and all the other mods, when the game repeatedly failed for my level ~49-52 saves after attempting to clean them by running through Fallrim, temporarily disabling many mods, etc., I actually gave up and started a new game with a new character (male this time). It was only weeks later when I went through my female character's saves and found the level 16 save that worked and allowed progression. She's at level 57 now, and he's at level 49. I have no issue installing new mods "mid game" to try them and/or incorporate them into my game, although I realize it's frowned upon by some. Link to comment Share on other sites More sharing options...
anjenthedog Posted January 14, 2020 Share Posted January 14, 2020 Deleted the "Every Attakc Different" animation mod and it seems to be going al ot faster now for some reason. CAn animations cause major load lag? I'm not sure offhand if they slow screen loads ( I don't think I've paid much attention to that aspect since the 1.5.80 update back in June, or at least shortly after I shook out those issues), but in my experience, (recent in fact), when you have a large number installed, they definitely can cause the entire game to slow to a crawl, CTD, etc. There's a hard limit the the number of animations by default, although there *is* a mod that claims to increase the number of animations allowed. https://www.nexusmods.com/skyrimspecialedition/mods/31146 FWIW, I'd keep on culling and only after you've got it working 100% (ish), then maybe install the mod I note above, (or not), and only then start adding new animations When I did some culling, I found several mods that I'd installed along the way that although "neat" I really never use. The fewer the mods, the lower the strain on the game engine and/or the player database. So for example, if you installed some mod that has a piece of armor you initially thought was cool but you never really use it, why not just disable or uninstall it, since really it's just taking up a mod slot and clogging your inventory (presuming you have copy of said armor/whatever in your personal inventory)? If you think that maybe later you *might change your mind, just put it in a local archive to avoid any potential deletion of the mod by the author. It can always be installed locally later on. (caveat, locally installed mods aren't tracked by Nexus) And of course, after uninstalling a mod (make sure to check the mod page for that mod to make sure there aren't some critical uninstall steps that have to be followed... some provide a facility in their MCM that needs to be used prior to uninstall, some require specific steps to correctly uninstall them), performing a fallrim cleanup after your next save is always a good idea, especially for mods that aren't simple clothing/armor mods. edited for all the usual reasons. Link to comment Share on other sites More sharing options...
shumkar Posted January 14, 2020 Share Posted January 14, 2020 (edited) as the new vector progressed, I got used to it. If it is not there you need to create it. The possibility to try new features (Campfire? diseases?) and/or difficulty level (Legendary?) which one otherwise hardly would dare to, is creating the necessary motivation to re-play, instead of walking away. Not sure what you're saying here. (highlited in green) (in case my vernacular was obtuse, what I mean by vector is the "new direction" caused by re-playing from a lower level, or for that matter, starting a new game. if not, forgive my banal "spelling it out") I meant, even if one does not see a "new direction", and is gonna walk away, he could create it (new direction), that is, to invent in which new manner (with which new mods etc) he would like to re-play (clear that to re-play all the same is not pleasant). It was not addressed to you personally, so I highlighted it in italics, as an epigraph. Sorry if I expressed it unclear. I have no issue installing new mods "mid game" to try them and/or incorporate them into my game, although I realize it's frowned upon by some. I do that as well. I have no choice, because I haven't yet explored all aspects/features of the game, and, when I meet a new one, I understand that I need some new mod for that and begin looking for it. So, I am still in the process of building my mod list. And ready to possible problems with mods because I have a plenty of "new directions" in mind, how I would re-play, if something goes wrong. Edited January 15, 2020 by shumkar Link to comment Share on other sites More sharing options...
Paratrooper508 Posted January 15, 2020 Author Share Posted January 15, 2020 seems like windedave's 8k textures are a big culprit. Kind of a shame. Link to comment Share on other sites More sharing options...
shumkar Posted January 15, 2020 Share Posted January 15, 2020 (edited) Paratrooper508, Good news that your game is getting fixed! About 8K textures, I've read that they are very impractical because consume a lot of RAM. All 8K textures, whatever mod is. Edited January 15, 2020 by shumkar Link to comment Share on other sites More sharing options...
Paratrooper508 Posted January 15, 2020 Author Share Posted January 15, 2020 I think it might be his in particular? I know that some authors do loose files, some do unpacked, etc, and I think that affects it? I'm not sure though Link to comment Share on other sites More sharing options...
zixi Posted January 15, 2020 Share Posted January 15, 2020 I'm glad the speeds are improving! :happy: Slightly aside, I agree with shumkar over using 'adversity' as a reason for something new. When I shifted to Linux, Windows 10 hadn't saved the backups properly (I should have checked!) so very little was left... I mean a lifetime of photos and poetry and all sorts - let alone my game saves! After a moment of shock, I thought: What does it matter? Some precious photos were backed up elsewhere and I'd start new games with a new set of mods... It was strangely liberating. Now I don't care if I lose anything because basically there *is* nothing to lose!!!! :laugh: Link to comment Share on other sites More sharing options...
shumkar Posted January 15, 2020 Share Posted January 15, 2020 (edited) I think it might be his in particular? I know that some authors do loose files, some do unpacked, etc, and I think that affects it? I'm not sure though I don't know what catches can be hidden in loose files... anjenthedog's answers about the animation etc shown that he understands well the internal mechanics of the game. May be he could clarify this as well. I remember that I was reading recently a description of a mod where the author wrote about how 8K textures are RAM-consuming and even gave the exact amount of RAM in megabytes that one NPC would take with 8K, but I just can’t find that mod page no matter how many times I look at my browser history... Edited January 15, 2020 by shumkar Link to comment Share on other sites More sharing options...
shumkar Posted January 15, 2020 Share Posted January 15, 2020 (edited) I mean a lifetime of photos and poetry and all sorts - let alone my game saves! After a moment of shock, I thought: What does it matter? Really... As if a hint... Some precious photos were backed up elsewhere... nothing to lose!!!! But still... Backup, backup and backup the backup... ) There is a good backuping tool in Linux: rsnapshot. Edited January 15, 2020 by shumkar Link to comment Share on other sites More sharing options...
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