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NMM, Vortex crossover


IronFistDragon

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Tannin42, many thanks for the clarification! It is exactly the information that I was looking for recently for a better understanding how it all works.

 

With SSE and Fallout 4 we can store disabled plugins in plugins.txt

 

My disabled plugins were there because games's and Vortex's files got separated due to my misconfiguration. Vortex was editing another file, not that the game was reading. There are no disabled plugins in the Vortex's file.

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Then another game (was it Skyrim? I'd have to check) stored the order in plugins.txt but you couldn't list disabled plugins there (anything in the file was enabled) to mod tool devs introduced the loadorder.txt to communicate between them the entire load order including files that are otherwise disabled (or hard coded).

With SSE and Fallout 4 we can store disabled plugins in plugins.txt but Vortex at least still generates the loadorder.txt to be safe.

 

It was Skyrim yes. And Steam generated a loadorder.txt too if you let it manage your load order (not recommended). Did it originate those two? I should imagine so.

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zixi, prolly gonna stick with vortex for now. i have a couple of good playthroughs now that i started with vortex.

most people when they play frost survival simulator try to stay sane. i said F it, and went insane, and it opened up some content. so i wanna see the crazy stuff

Survival mods can really change the game. I went from someone who collected everything to sell to being desperate to find if bandits had some food! I'm a vegetarian and I play the same in game so it was really hard! Forget the ebony sword - give me your apple pie! :laugh: I use Vortex and I run it on Linux as my sig says and I'm very impressed with it. I've done software development and I know when to be in awe... :whistling:

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