billys2008 Posted January 16, 2020 Share Posted January 16, 2020 I made a mod many years ago that changed the Guild of Mages in Balmora using the Construction Set. I added a LOT of cool items during gameplay. The problem I have is that when I start a new game, the Guild reverts back to the mod with none of the extra goodies. I spent a lot of time adding the extras. To recreate the Guild as I would like would take some serious time and effort. I believe there are two ways that might work. The first would be to somehow erase the quests in the saved game and overwrite my character's stats to return them to level 1. The other way would be to somehow capture the Guild info from the saved game and copy to a new mod that I could activate. There may or may not be anything that works, but any guidance would be appreciated. Link to comment Share on other sites More sharing options...
Dragon32 Posted January 18, 2020 Share Posted January 18, 2020 It maybe possible to use Enchanted Editor to copy and paste the CELL record from a save into a plugin, although I've never done that. Link to comment Share on other sites More sharing options...
billys2008 Posted January 18, 2020 Author Share Posted January 18, 2020 That may be possible, but I opened up the Enchanted Editor and it is WAY above my pay grade. Thanks for the suggestion. Link to comment Share on other sites More sharing options...
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