PrometheusTS Posted November 16, 2012 Share Posted November 16, 2012 When I click generate it does nothing no lip file is generated , when I press save it overwrites ( as it says ) the already present in the folder wav , but nothingelse .... Here a pic ... Also it says wmx or somethling like that how should I convert it to fuz after? Anyway without lip file generation working I am stuck . Btw My wav is 44100 Mhz 32 bit and stereo , I can preview it fine in the CK and so hear the speech in it , but it doesn't generate lips is it anything related with the higher quality ? Should I change into a mono , 16 bit ? I have converted to mono and it seems now it does generate the lip files , now I am going to check how do they look .... Edit: ok the Lip file is generated by a mono track but , the NPC doesn't moves lips at all if not very very rarely once in while , more like a yawn than a speech ... so how can I fix that? Edit2: I tried to convert it to a 16 mono too but the result is the same ... so so far results are a mono trace is recognized for generation of the lip files the results of the lip files are inconsistent with the speech and lips don't move Converting to a 16 bit didn't make any change ... Link to comment Share on other sites More sharing options...
DizzasterJuice Posted November 16, 2012 Share Posted November 16, 2012 (edited) 16Bit Mono .wav files 44.100Khz.Make sure you only have wav files or the sound won't play, for instance if you have both wav and fuz in a file it won't work.The lip file is made automatically once you place the sound file in the "voices" file (or maybe it was 1 level up in "sound"? can't remember) and name it "Temp" then hit the save button. Edited November 16, 2012 by DizzasterJuice Link to comment Share on other sites More sharing options...
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