BigSeaDog Posted February 2, 2020 Author Share Posted February 2, 2020 I don't use the patch since it changes things I don't want changed. You can't even call it a patch when it doesn't "fix" somethings original purpose, but changes the purpose. It's strange that removing these entries stopped scavengers to work. The original esm has the same entries and works just fine. I'd simply suggest to play without the patch as many of us do. You get stuck in a bug, you can fix most of them quite easily with a simple console command. You get a bug you really want to work around, then there's possible a separate mod that fixes that bug. yeah that's what i'll probably end up doing i guess. Like i said, i had gone on without it for quite some time. After combing the entire world i mostly spend my time working on settlements now anyway, so i don't even have quests that might get stuck. ...Unless some kind soul can create a mod that undoes the "guns not drawn" thing, of course. Or teach me how to use the editor right to undo those changes. But hey, even if someone actually did, i'm starting to feel like never using anything made by that Arthmor again, myself. Link to comment Share on other sites More sharing options...
BigSeaDog Posted February 2, 2020 Author Share Posted February 2, 2020 (edited) ok found the entries, deleting them... Ok no: deleting those entries causes the NPCs to begin working the scavenger stations, then immediately abandon their task. So no good luck there :sad: On an unrelated note: i also discovered that the latest update of the Workshop Framework not only stops the ABSOLUTELY VITAL (for me at least) Spring Cleaning update from working, but UNDOES any and all work you may have done with it. Therefore starting this evening the Workshop Framework can eat a bag of.... sticks. Sharp ones. Anyway.... i'm curious as to why you refer to the UFO4P as "crap"... i mean, i HAVE in fact been going for a very long time without using but... do you consider it THAT unessential?Some folks disagree with what the unofficial patch team deem 'bugs', and Arthmoor simply isn't open to any discussion about it. At all. So, if they find things in it they don't like, they either change them themselves, don't use the patch at all, or look for a patch for the patch, that undoes those changes. (something else that appears to annoy arthmoor.....) I don't like some of the changes it makes, so, I don't use it in FO4. I see. thanks. Edited February 2, 2020 by BigSeaDog Link to comment Share on other sites More sharing options...
speedynl Posted February 2, 2020 Share Posted February 2, 2020 (edited) i dl the crap mod and loaded into fo4edit, here you can see wat he changedhttps://drive.google.com/file/d/1FEGGHcXVzQp3KPA7kPKvj2Xs_RGzX-CT/view?usp=sharing drag drop from the original pack data to his crap, or remove that package and problem solved Edited February 2, 2020 by speedynl Link to comment Share on other sites More sharing options...
BigSeaDog Posted February 2, 2020 Author Share Posted February 2, 2020 (edited) hey your solution worked, so thanks a million for that: but now there's a new problem. Apparently, the UFO4P seems also to be interfering with the Spring Cleaning mod: i re-enabled the patch, exited the game, deleted that entry you pointed out, then went back in and BAM: all the litter and crap and dead plants were back in there, with no possibility to remove them. I just don't understand: Spring Cleaning and UFO4P had always peacefully co-existed. It was the latest update to Workshop Framework that broke it. Could that be a load order thing? Come to think of it, the UFO4P was the very first mod i ever installed. I will try to put that on top. I really need spring cleaning to work because i have to this day devoted a LOT of time just tidying up all my settlements... UPDATE: AAAAAAAAND it worked!!! Putting the UFO4P on top of the load order finally gave me both the armed scavengers i always loved back AND the ability to tidy up up my settlements. In your face Arthmoor XD Thanks a LOT to everyone for the help! The whole settlement aspect is what made me fall in love with this game and always come back to it, and this was really important to me! Edited February 2, 2020 by BigSeaDog Link to comment Share on other sites More sharing options...
HeyYou Posted February 2, 2020 Share Posted February 2, 2020 I use scrap everything, and have it load dead last. Works fine. May be the same issue with spring cleaning. Load it last, see if it helps. Link to comment Share on other sites More sharing options...
BigSeaDog Posted February 2, 2020 Author Share Posted February 2, 2020 yes yes it did help thank you! Well it doesn't technically load dead last (it's actually right below the UFO4P XD) but it works nonetheless. Link to comment Share on other sites More sharing options...
speedynl Posted February 2, 2020 Share Posted February 2, 2020 yes yes it did help thank you! Well it doesn't technically load dead last (it's actually right below the UFO4P XD) but it works nonetheless.yes the crap mod edit alot of cell's/worldspaces, thats why it break SC, you did the right thing by putting SC lower, or if you don't want any intefering from crap, delete all cell's/worldspaces from it then Link to comment Share on other sites More sharing options...
BigSeaDog Posted February 2, 2020 Author Share Posted February 2, 2020 i'll keep that in mind too thanks. Link to comment Share on other sites More sharing options...
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