b0bulat0r Posted January 27, 2020 Share Posted January 27, 2020 Hi GuysI ask alot of dumb questions on here (I know I'm an idiot), I'm sorry, I really hope someone can help me out though, i used to run fo4 with 244 mods and about a dozen light plugins and it used to crash for me every 10 minutes of play, (the mods were definitely screwy because i couldn't start a new game with them on it got stuck so half of them had to be disabled until I got into the house after character face generation)When I came back to fallout 4 recently I decided to start again. I completely removed fallout 4, reinstalled and deleted my mod list, started from scratch and came up with a new build which is 126 mods and 63 light (these are all mostly settlement plans)I made a brand new save game (with all the mods enabled at start) and it loaded smoothly and beautifully, for the first 6 hours of gameplay I didn't have a single CTD I thought to myself "omg I've done it, I've actually got it working properly" When I got my first CTD I was a bit bummed but thought "hey it was to be expected at some point" I reloaded and carried on and all was fine, but it's started to get more and more frequent again until the point where last night, after 1 day and 3 hours of game time it has started crashing every 10 minutes. Nothing has changed in said load order since the start of the playthrough (I have just finished playing depravity and loved it so wanted to install project valkryie but i haven't yet and am loathed to now its started to play up on me) the only thing I have noticed is that my save file has gone up from 30mb to 42mb so I don't know if save game bloating is the issue? I'm pretty bad at NOT looting every guy I kill because I hate having to go and vendor after EVERY quest so I don't know if leaving 1000 raiders with guns and clothes on the ground is ultimately causing this? (if someone has suggestions how to clear this up if its an issue great let me know how) Aside from the CTD's the game plays fine, FPS is stable around 55/60 most of the time, with a dip to 40 around boston city area, the only other bug I've noticed is that in my game connie abernathy has no eyes and when I talk to her, her entire head is invisible, then after the conversation ends her head is back but she has no eyes again, it was very freaky I just avoid talking to her! I don't get how it's gone from being beautifully stable to back to being almost unplayable again when nothing in the config has changed. here is the core info about my setup (PLEASE PLEASE PLEASE HELP ME)If I've missed anything please let me know. If anyone is able to help I'll love you forever!! Mod Management - Done through Vortex, custom rules have been setup to manage load order, load order loot sorted but custom rules to run depravity, diamond city expansion, left field (bleachers) in a specific order as they work together but only in the right order, followed mod authors instructions on this (actually aside from depravity these plugins only really effect diamond city and this is one place i've not had any CTDS) CTD log - I've made a map of everywhere I've had CTD's it can be found here, https://i.imgur.com/GQPNlIZ.png System Specs - CPU - Intel core i7-4770 CPU @3.40ghzRAM - 32GBGraphics Card - NVIDIA geforce RTX 2060Hard Drive - 3TB mechanical (Physical) drive 1TB free (Yes an SSD would be a good investment and it's on my list) I have a 60GB SSD that is too full to take Fallout4!! Load Order - (Couldn't figure out how to get this from vortex so had to load NMM)mods you won't recognise on this list 1) Tempest Power Armor, This is a custom power armor made for me by Justice123 it changes nothing else and doesn't change a levelled list or cell as they aren't in game I add the pieces with the console so won't conflict with anything. 2) mods starting bob are typically ones I've made, I used to make dirty mods being a n00b (like deleting references instead of disabling) all my mods have been re-built from the ground up and cleaned with fo4 edit. Also a large amount of the mods on this list are sim settlements addons and most of the light ones are city plans, I trust Kinggath and his team explicitly :D half of my current load order has come from kinggath's season 2 lets play mod list that he posted. I'm running F4SE as well obviously. GameMode=Fallout4 Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1ccfsvfo4001-modularmilitarybackpack.esl=1ccfsvfo4002-midcenturymodern.esl=1ccbgsfo4045-advarccab.esl=1ccfsvfo4003-slocum.esl=1cceejfo4002-nuka.esl=1ccbgsfo4040-vrworkshop01.esl=1ccfsvfo4005-vrdesertisland.esl=1ccfsvfo4006-vrwasteland.esl=1ccfsvfo4004-vrworkshopgnrplaza.esl=1Unofficial Fallout 4 Patch.esp=1VotWMaster.esm=1Robot Home Defence.esm=1HUDFramework.esm=1SimSettlements.esm=1WorkshopFramework.esm=1HoloDisplay.esl=1PoolTableStorageRacks.esl=1VotWSpecialVideos.esl=1FensWayStation.esl=1SSCityPlanContest_Slog_KynthiaBarnes.esl=1SSCityPlanContest_SpectacleIsland_KynthiaBarnes.esl=1SSCityPlanContest_CountyCrossing_Myrmarachne.esl=1SSCityPlanContest_CroupManor_NDCowdy.esl=1SSCityPlanContest_EgretToursMarina_Hornet.esl=1SSCityPlanContest_SunshineTidingsCoop_Yagisan.esl=1SSCityPlanContest_StarlightDrivein_Kleptoheart.esl=1SSCityPlanContest_SomervillePlace_KyanthiaBarnes.esl=1SSCityPlanContest_AbernathyFarm_Ausplat.esl=1SSCityPlanContest_OberlandStation_VikingBaggins.esl=1SSCityPlanContest_NordhagenBeach_NDCowdy.esl=1SSCityPlanContest_NordhagenBeach_Hornet.esl=1SSCityPlanContest_Murkwater_PyrateLV.esl=1SSCityPlanContest_KingsportLighthouse_KynthiaBarnes.esl=1SSCityPlanContest_HangmansAlley_PhilTCasual.esl=1SSCityPlanContest_Graygarden_ArtisanVirgil.esl=1NuCa Ola Cafe for Sim Settlements by Iztari.esl=1Slocum Joes for SimSettlement by Iztari.esl=1SimSettlements_RotC_Complex_WarwickHomestead.esl=1SimSettlements_RotC_Complex_VisitorCenter.esl=1SimSettlements_RotC_Complex_Vault88.esl=1SimSettlements_RotC_Complex_TenpinesBluff.esl=1SimSettlements_RotC_Complex_TaffingtonBoathouse.esl=1SimSettlements_RotC_Complex_SunshineTidings.esl=1SimSettlements_RotC_Complex_StarlightDrivein.esl=1SimSettlements_RotC_Complex_Somerville.esl=1SimSettlements_RotC_Complex_Slog.esl=1SimSettlements_RotC_Complex_SanctuaryHills.esl=1SimSettlements_RotC_Complex_RedRocket.esl=1SimSettlements_RotC_Complex_OutpostZimonja.esl=1SimSettlements_RotC_Complex_OberlandStation.esl=1SimSettlements_RotC_Complex_Nordhagen.esl=1SimSettlements_RotC_Complex_Murkwater.esl=1SimSettlements_RotC_Complex_MechanistsLair.esl=1SimSettlements_RotC_Complex_LongfellowsCabin.esl=1SimSettlements_RotC_Complex_KingsportLighthouse.esl=1SimSettlements_RotC_Complex_JamaicaPlain.esl=1SimSettlements_RotC_Complex_HangmansAlley.esl=1SimSettlements_RotC_Complex_GreentopNursery.esl=1SimSettlements_RotC_Complex_Graygarden.esl=1SimSettlements_RotC_Complex_FinchFarm.esl=1SimSettlements_RotC_Complex_EgretToursMarina.esl=1SimSettlements_RotC_Complex_EchoLake.esl=1SimSettlements_RotC_Complex_DaltonFarm.esl=1SimSettlements_RotC_Complex_CroupManor.esl=1SimSettlements_RotC_Complex_Covenant.esl=1SimSettlements_RotC_Complex_CountyCrossing.esl=1SimSettlements_RotC_Complex_CoastalCottage.esl=1SimSettlements_RotC_Complex_Castle.esl=1SimSettlements_RotC_Complex_AbernathyFarm.esl=1VotWTheatre.esl=1SSCityPlanContest_BostonAirport_MadGax.esl=1SSCityPlanContest_LongfellowsCabin_KynthiaBarnes.esl=1SSCityPlanContest_BostonAirport_Korvac.esl=1SSCityPlanContest_LongfellowsCabin_MrCJohn.esl=1SSCityPlanContest_BostonAirport_Hornet.esl=1SSCityPlanContest_BostonAirport_NDCowdy.esl=1SimSettlements_MarkAlmighty_CityPlan_LilTenpines.esl=1CROSS_MojaveManhunter.esp=1Leaders Of The Commonwealth.esp=1Crimsomrider's Affinity.esp=1MK_CanteensofCommonwealth.esp=1GruffyddsSignsAndPosters.esp=1The Rebel.esp=1See You Sleep CW editon - Beta.esp=1REAPER.esp=1USP .45_by_tooun.esp=1NEWSANCTUARY.esp=1SOTS.esp=1universityoverhaul.esp=1FizztopPenthouse1.esp=1MassFusionRedone.esp=1Sel_Lazarus.esp=1Eli_Faction Housing Overhaul - AiO.esp=1Vault98.esp=1RRTV_EdenCinemaHome.esp=1CoastalCottage.esp=1Underhouse Playerhome.esp=1MojaveImports.esp=1AGNISNikaCola01.esp=1HomePlateRenovated.esp=1WestTekTacticalOptics.esp=1Vivid Weathers - FO4.esp=1dD-Enhanced Blood Basic.esp=1OutcastsAndRemnants.esp=1FarHarborResidence.esp=1CambridgeHome.esp=1Eli_Rockin Red Rocket.esp=1Eli_Armour_Compendium.esp=1Depravity.esp=1GN_Home.esp=1GoodneighborExpanded.esp=1VALENTINE.esp=1Vivid Weathers - FO4 - Quest.esp=1W.A.T.Minutemen.esp=1DCGuard_Overhaul.esp=1RRTV_OverbossHideaway.esp=1RedWaveReloaded.esp=1RRTV_HomesAndBunkers_Somerville.esp=1RRTV_AtomCats_Home.esp=1WastelandEnergyShields.esp=1Vivid Waters.esp=1SimSettlements_MegaPack_YearTwo.esp=1UitFJ.esp=1Eli_FahabaShack.esp=1EnclaveFactionItems.esp=1Temprugfix.esp=1Zara.esp=1VotWCells.esp=1CorvalhoWidowShotgun.esp=1LString_Bow.esp=1LAER.esp=1ohSIM_Sim_Settlements_Scrappers_Addon.esp=1RS_Sim_AddOn.esp=1ellen.esp=1ffBase01.esp=1MetroHideout.esp=1Stm_DiamondCityExpansion.esp=1ECV_Remnants.esp=1RU556.esp=1llamaCompanionHeather.esp=1RRTV_HomesAndBunkers_Oberland.esp=1home_improvement_all.esp=1SimSettlements_MegaPack_YearOne.esp=1DD_AIO Test Mark 1.esp=1BasementLiving.esp=1atomicradio.esp=1SettlementTidyBot.esp=1JP_GuardTowers.esp=1WVSimSAddon.esp=1Altairp's Animal Farm.esp=1AdvBubbleTurretSet.esp=1RemoteExplosives.esp=1PD_LowerWeapon.esp=1EveryonesBestFriend.esp=1JunkTown.esp=1Eli_Display Shelves.esp=1VisibleCompanionAffinity.esp=1Deeper Thoughts (Curie).esp=1XnjguyFilledMods_AIO.esp=1CutieCurie - heavilyfreckled.esp=1WorkshopPlus.esp=1Workshop_Planters.esp=1Vivid Weathers - FO4 - Far Harbor.esp=1SkipHSH1_6.esp=1EasyHacking.esp=1Quad_Element.esp=1Vivid Weathers - Nuka World.esp=1GeniusGamePerk.esp=1K9TacticalHarness.esp=1Not Your Average Neon.esp=1sarahRageArmor.esp=1RealTroughs.esp=1RealJetpack.esp=1DogBed.esp=1AdvBubbleTurretSet-RHDPatch.esp=1SettlementMenuManager.esp=1Northland Diggers New.esp=1MYLadyKillerBed.esp=1More Durable Power Armor - 90%.esp=1GlowstickRedux.esp=1KSHairdos_oel.esp=1Seiryuu Beam Katana.esp=1Bobsweapons.esp=1The Eyes Of Beauty.esp=1Tri-Companion 2 Cait.esp=1BobbleGirl.esp=1SlowTime.esp=1CBBE.esp=1Tempest Power Armor.esp=1Fenstationbase.esp=1Fusebox Generator.esp=1SalvageBeacons.esp=1personal paintings.esp=1Piperpiper.esp=1MAID_by_Justice.esp=1RRTV_NukaRecipeRetextures.esp=1campsite.esp=1Taffington.esp=1 Link to comment Share on other sites More sharing options...
BlazeStryker Posted March 4, 2020 Share Posted March 4, 2020 I have certain crashes in settlements from SimSettlements of late. One visible symptom is that multiple foundations stack in the same (inappropriate) place in said settlements.we're talking a wooden raised platform within a 2*2 wooden raised platform within a 2*2 concrete foundation within another 2*2 concrete foundation. Link to comment Share on other sites More sharing options...
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