rockbiter68 Posted February 4, 2020 Share Posted February 4, 2020 Just a quick question. I'm adding some NPCs to the game via the CS, and I'm trying to give them some spells. I'm dragging the spell from the "Spellmaking" tab into the "Spells" section of my NPC's character sheet/box, but they're not showing up. Is this not the way to add spells? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 5, 2020 Share Posted February 5, 2020 Untick the "auto-calculate stats" box. Link to comment Share on other sites More sharing options...
leonardo2 Posted February 6, 2020 Share Posted February 6, 2020 Untick the "auto-calculate stats" box.No. The only box I know of that must be unticked is the "Blocked" box, otherwise objects cannot be edited. Link to comment Share on other sites More sharing options...
leonardo2 Posted February 6, 2020 Share Posted February 6, 2020 Just a quick question. I'm adding some NPCs to the game via the CS, and I'm trying to give them some spells. I'm dragging the spell from the "Spellmaking" tab into the "Spells" section of my NPC's character sheet/box, but they're not showing up. Is this not the way to add spells?I assume you're dragging spells from the Spellmaking tab to the render window in CS. Just make sure you have untick the "Blocked" box first then click on Save. After that edit the same object, in this case a NPC, and drag a spell(s) from the left pane (in the Spellmaking tab in CS) to the right pane (NPC in edit mode in the render window) in CS. That is what I did in this mod. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 6, 2020 Share Posted February 6, 2020 (edited) Untick the "auto-calculate stats" box.No. The only box I know of that must be unticked is the "Blocked" box, otherwise objects cannot be edited. Of course you need to untick the blocked box but if you ignored it I also already added spells to NPC's in my mods so I also know what I'm talking about. You can't add any spell to a NPC with auto-calculated stats. Edited February 6, 2020 by Oblivionaddicted Link to comment Share on other sites More sharing options...
leonardo2 Posted February 7, 2020 Share Posted February 7, 2020 Untick the "auto-calculate stats" box.No. The only box I know of that must be unticked is the "Blocked" box, otherwise objects cannot be edited. Of course you need to untick the blocked box but if you ignored it I also already added spells to NPC's in my mods so I also know what I'm talking about. You can't add any spell to a NPC with auto-calculated stats.Really? I thought it was possible since I was able to do just that in my mod, but the spells I added was for vanilla NPC's. Of course I had to untick the blocked box, but other than that nothing else not that I recall. Link to comment Share on other sites More sharing options...
rockbiter68 Posted February 10, 2020 Author Share Posted February 10, 2020 Hi, thank you both for the help. Sorry it took me so long to getting around to reply to this - Master's degrees do keep you busy. But I got it worked - I made sure Auto-Calc stats was unchecked, and I was able to add spells (and it also fixed my other problem of NPCs not equipping armor/clothes I was giving them). Link to comment Share on other sites More sharing options...
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