xxsuperasianxx Posted November 24, 2012 Share Posted November 24, 2012 how do i fix it. the piece of the floor in the bannered mare when you go up the stairs under the carpet is gone. and now people just keep falling through the hole in the second floor. Link to comment Share on other sites More sharing options...
Oubliette Posted November 24, 2012 Share Posted November 24, 2012 Uncheck the mod esp. Link to comment Share on other sites More sharing options...
nosisab Posted November 24, 2012 Share Posted November 24, 2012 The original asset is never lost (unless you mess with the official BSA, what should never do). On the other side the changes you did aren't really deleted. You may want to use TESVEdit utility to clean the mod after deleting the assets from the creation kit. Alternatively you can clean the mod from the creation kit itself. To do so, highlight your mod, don't need to mark it and click the "details" button, from there flag the offending items so they are marked to be ignored. once it is done load the mod normally and save it soon afterward. This will remove the undesired alterations. Cleaning your mods is something you should do always, so don't overlook that step even if your mod seems to be working correctly. "Edited" official assets which actually changed nothing in the official object are still on your mod and can cause conflicts with another mod. Link to comment Share on other sites More sharing options...
acidzebra Posted November 24, 2012 Share Posted November 24, 2012 (edited) Uncheck the mod esp. I think he/she actually wants to fix the mod. Close CK, open the mod in tesvedit, find the changed record (under cell\bannered mare or something like that) and delete it. Edited November 24, 2012 by acidzebra Link to comment Share on other sites More sharing options...
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