Icecrest Posted February 19, 2020 Share Posted February 19, 2020 I'm using the Nereid Modular Pirate outfit (CBBE w/ Physics), I have CBBE installed and bodyslide installed through MO. All of that works correctly since *most* armors will generate their builds correctly around a custom preset I'm working with. However, specific parts of the outfit (shirt, corset, and bra) aren't building correctly, each with their own issues. The shirt builds small and clips in the chest, the corset clips at the ribs (assume its built small too), and the bra forces my character model to go to the CBBE Slim preset/. I don't know how to fix these issues or what I might be doing wrong. I have a bunch of mods installed, so I can link that and the load order if needed, but I don't think it's related to either of those. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 20, 2020 Share Posted February 20, 2020 Have you applied any Racemenu body alterations? If so, that's probably the source of your clipping issues, at least for *some armor and wearables. In addition make sure when building fitted clothing/armor, that you check the "build morphs" checkbox. Link to comment Share on other sites More sharing options...
JimmyRJump Posted February 20, 2020 Share Posted February 20, 2020 Sounds more like a badly done mod than issues with BodySlide. When you use the RaceMenu bodymorph addon, make sure you tick the box for "Build Morphs" next to the "Batch Build" box bottom left of the BodySlide interface. Doesn't relate to the clipping but it allows you to adapt body parts in-game with the clothing/armour changing shape to fit the body so you don't have to re-run BodySlide. Be advised that building morphs will eat a lot of resources (RAM) when having a lot of items to convert in BodySlide. I have 1607 clothing/armour parts and BodySlide uses close to 20GB of RAM in pre-building the outfits. Link to comment Share on other sites More sharing options...
anjenthedog Posted February 21, 2020 Share Posted February 21, 2020 Sounds more like a badly done mod than issues with BodySlide. When you use the RaceMenu bodymorph addon, make sure you tick the box for "Build Morphs" next to the "Batch Build" box bottom left of the BodySlide interface. Doesn't relate to the clipping but it allows you to adapt body parts in-game with the clothing/armour changing shape to fit the body so you don't have to re-run BodySlide. Be advised that building morphs will eat a lot of resources (RAM) when having a lot of items to convert in BodySlide. I have 1607 clothing/armour parts and BodySlide uses close to 20GB of RAM in pre-building the outfits. That's the whole point. Build Morphs (in Bodyslide) allows (some, but afaik, not all) clothing/armor mods to adapt to Racemenu initiated body morphs. If it isn't checked when building the item, racemenu changes will/can produce clipping issues. Honestly, I'm not sure why it's not checked by default... Link to comment Share on other sites More sharing options...
JimmyRJump Posted February 21, 2020 Share Posted February 21, 2020 Sounds more like a badly done mod than issues with BodySlide. When you use the RaceMenu bodymorph addon, make sure you tick the box for "Build Morphs" next to the "Batch Build" box bottom left of the BodySlide interface. Doesn't relate to the clipping but it allows you to adapt body parts in-game with the clothing/armour changing shape to fit the body so you don't have to re-run BodySlide. Be advised that building morphs will eat a lot of resources (RAM) when having a lot of items to convert in BodySlide. I have 1607 clothing/armour parts and BodySlide uses close to 20GB of RAM in pre-building the outfits. That's the whole point. Build Morphs (in Bodyslide) allows (some, but afaik, not all) clothing/armor mods to adapt to Racemenu initiated body morphs. If it isn't checked when building the item, racemenu changes will/can produce clipping issues. Honestly, I'm not sure why it's not checked by default... Let's not mix-up things here. The bodymorphs you can create when batch-building are there to be able to adapt clothing/armour along with the body in RaceMenu. When changing race, you of course need to rerun BodySlide with the new outfit/body and preset to adapt all armour/clothing to the new race and body. Link to comment Share on other sites More sharing options...
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