greyday01 Posted February 27, 2020 Share Posted February 27, 2020 I have already a finished worldpace with LOD. I'm now working on a playerhouse that is supposed to be in the mountains near it. I want to add an enclosed courtyard to the house. The walls high enough that you can't really see more than the tops of some nearby trees. LOD would not be needed. Would it be better to make a new small worldspace just for the courtyard or could I just use a corner of my other worldspace that is not visible otherwise. I really don't want to redo the LOD of my existing space so if I had to do that I'd just make a new worldspace for the courtyard. Advice? Link to comment Share on other sites More sharing options...
maxarturo Posted February 27, 2020 Share Posted February 27, 2020 (edited) Creating your courtyard in its own worldspace. Positives: - You can have an active weather system. Negative: - You can not occlude some of the weather system fxs like snow, so if you have an enclosure space on your courtyard snow will pass right through it and there is nothing you can do about it. Creating your courtyard in its own interior cell. Positive: - You have total control of lighting and weather system. Negative: - In order to create a weather system in an interior cell that CK does not support, you will need to know well all the tools given + scripting, and this will require at least 5 times more work than to create the courtyard in its own worldspace. * There are other Positives and Negatives for both, but for me those are the most crucial. Edited February 27, 2020 by maxarturo Link to comment Share on other sites More sharing options...
greyday01 Posted February 27, 2020 Author Share Posted February 27, 2020 Creating your courtyard in its own worldspace.Positives:- You can have an active weather system.Negative:- You can not occlude some of the weather system fxs like snow, so if you have an enclosure space on your courtyard snow will pass right through it and there is nothing you can do about it. Creating your courtyard in its own interior cell.Positive:- You have total control of lighting and weather system.Negative:- In order to create a weather system in an interior cell that CK does not support, you will need to know well all the tools given + scripting, and this will require at least 5 times more work than to create the courtyard in its own worldspace. * There are other Positives and Negatives for both, but for me those are the most crucial. Yes. I intend the courtyard to be an exterior worldspace. Trying to slope the terrain would otherwise be a pain as well as the weather problems if it was an interior. What I'm really wondering is it possible to use an unused not visible square of an existing worlspace to put my courtyard in or make an entirely new tiny worldspace just for the courtyard. Maybe I should make a new space. I really don't want to mess up my already made one. Or could I use a square of Tamriel that is outside of the area where you can travel to? Link to comment Share on other sites More sharing options...
maxarturo Posted February 27, 2020 Share Posted February 27, 2020 Make a new worldspace for it, you don't actually need to bother with building a terrain, just your weather to match the exterior weather system, nothing else. This won't take you more than half an hour to prepare it for start building your courtyard. Link to comment Share on other sites More sharing options...
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