Jump to content

1 Hander to 2 Hander


Arcane51388

Recommended Posts

In CK you have to change the common 1h entries like animations to 2h, in Nifskope you have to rename the value of NiStringExtraData block from WeaponSword to WeaponBack , so the weapon is attached to the 2h bone.

 

How do I edit it? It might sound stupid... but I could not figure it out. Can you treat me like a dummy and give me details? Thanks for the help. And yeah I had the animations set right. I was swining an invisible twohander.

Link to comment
Share on other sites

Normal static items: Click on NiTriShape, in the block detail window below SCALE to change size and TRANLASTION for position

Skinned items like armor/clothing/... : same process, but rightclick on NiTriShape and TRANSFORM=>APPLY afterwards

Edited by ghosu
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...