Arcane51388 Posted December 1, 2012 Share Posted December 1, 2012 I am having trouble making a 1 hand sword into a 2 hand sword. I know its possible, I just cant seem to figure it out. Please does someone have a solution? Link to comment Share on other sites More sharing options...
ghosu Posted December 1, 2012 Share Posted December 1, 2012 In CK you have to change the common 1h entries like animations to 2h, in Nifskope you have to rename the value of NiStringExtraData block from WeaponSword to WeaponBack , so the weapon is attached to the 2h bone. Link to comment Share on other sites More sharing options...
Arcane51388 Posted December 1, 2012 Author Share Posted December 1, 2012 In CK you have to change the common 1h entries like animations to 2h, in Nifskope you have to rename the value of NiStringExtraData block from WeaponSword to WeaponBack , so the weapon is attached to the 2h bone. How do I edit it? It might sound stupid... but I could not figure it out. Can you treat me like a dummy and give me details? Thanks for the help. And yeah I had the animations set right. I was swining an invisible twohander. Link to comment Share on other sites More sharing options...
ghosu Posted December 1, 2012 Share Posted December 1, 2012 http://666kb.com/i/c9g0eyz38h9rfajqu.png Link to comment Share on other sites More sharing options...
Arcane51388 Posted December 2, 2012 Author Share Posted December 2, 2012 Ghosu your the man. Thanks Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted December 2, 2012 Share Posted December 2, 2012 Ghosu your the man. ThanksDon't forget to change the size to or it might look weird. Link to comment Share on other sites More sharing options...
Arcane51388 Posted December 2, 2012 Author Share Posted December 2, 2012 Can you change size in nifskope? If so how? Link to comment Share on other sites More sharing options...
ghosu Posted December 3, 2012 Share Posted December 3, 2012 (edited) Normal static items: Click on NiTriShape, in the block detail window below SCALE to change size and TRANLASTION for positionSkinned items like armor/clothing/... : same process, but rightclick on NiTriShape and TRANSFORM=>APPLY afterwards Edited December 3, 2012 by ghosu Link to comment Share on other sites More sharing options...
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