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Error 2 ERROR_FILE_NOT_FOUND Mod Organizer 2


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Hi, so mod organizer is telling me there is this "Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified." even though the directory for the managed game matches the directory set for the Managed game. As can be seen below:

 

 

Here's some context, before then the storage drive I used got busted in a way that the files and programs inside could be accessed somewhat but not the driver itself; I changed for a new HD and had to re-install the game. I managed to backup the mods and the MO Paths folder, though I did re-install NVSE and the 4G Patcher. The game starts up, from the desktop shortcut but not from Mod Organizer 2.

Additionally when the error pops up, this also shows up as sources of error:
Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified. (0x2)

. binary: 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe'

. owner: (file not found)

. rights: (file not found)

. arguments: ''

. cwd: 'D:\Games\steamapps\common\Fallout New Vegas'

. stdout: no, stderr: no, hooked: yes

. MO elevated: no

. usvfs x86:ok x64:ok proxy_x86:ok proxy_x64:ok

In short it claims that "the file 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe' does not exist."

 

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To expand upon that correct but brief answer a bit: I don't use the "Mod Organizer" series of managers, but I do know they use "symbolic links (symlinks)" that point to where the mod files are actually installed from within the game "Data" folder. With "symlinks", you can not just replace one drive with another, even if you name them the same. You have to create completely new symlinks, which essentially means you have to setup MO again.

 

Note for instance that the screenshot says the "managed game" is located in "D:\SteamLibrary\steamapps\...", while the error message says it is looking for "D:\Games\steamapps\...". Close, but not identical ... and file paths have to be precise.

 

-Dubious-

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  On 3/7/2020 at 2:23 AM, StashyGeneral said:

Hi, so mod organizer is telling me there is this "Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified." even though the directory for the managed game matches the directory set for the Managed game. As can be seen below:

attachicon.gif MO2 game path.png

attachicon.gif Game Path.png

Here's some context, before then the storage drive I used got busted in a way that the files and programs inside could be accessed somewhat but not the driver itself; I changed for a new HD and had to re-install the game. I managed to backup the mods and the MO Paths folder, though I did re-install NVSE and the 4G Patcher. The game starts up, from the desktop shortcut but not from Mod Organizer 2.

 

Additionally when the error pops up, this also shows up as sources of error:

Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified. (0x2)

. binary: 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe'

. owner: (file not found)

. rights: (file not found)

. arguments: ''

. cwd: 'D:\Games\steamapps\common\Fallout New Vegas'

. stdout: no, stderr: no, hooked: yes

. MO elevated: no

. usvfs x86:ok x64:ok proxy_x86:ok proxy_x64:ok

In short it claims that "the file 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe' does not exist."

 

That is the KEY statement. That means your attempt @ moving things broke established criteria,

In steam, refresh your game files, run the game from within steam to establish a saved game file, do NOT use an old saved game. make a new one, exit the game.

 

Now, reinstall MO2, do NOT copy and paste stuff, reinstall it fresh, choose local...NOT global OR NOT new instance, LOCAL/Portable.

 

Now your big problems will vanish.

 

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  On 3/7/2020 at 1:16 PM, Purr4me said:

 

  On 3/7/2020 at 2:23 AM, StashyGeneral said:

Hi, so mod organizer is telling me there is this "Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified." even though the directory for the managed game matches the directory set for the Managed game. As can be seen below:

attachicon.gif MO2 game path.png

attachicon.gif Game Path.png

Here's some context, before then the storage drive I used got busted in a way that the files and programs inside could be accessed somewhat but not the driver itself; I changed for a new HD and had to re-install the game. I managed to backup the mods and the MO Paths folder, though I did re-install NVSE and the 4G Patcher. The game starts up, from the desktop shortcut but not from Mod Organizer 2.

 

Additionally when the error pops up, this also shows up as sources of error:

Error 2 ERROR_FILE_NOT_FOUND: The system cannot find the file specified. (0x2)

. binary: 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe'

. owner: (file not found)

. rights: (file not found)

. arguments: ''

. cwd: 'D:\Games\steamapps\common\Fallout New Vegas'

. stdout: no, stderr: no, hooked: yes

. MO elevated: no

. usvfs x86:ok x64:ok proxy_x86:ok proxy_x64:ok

In short it claims that "the file 'D:\Games\steamapps\common\Fallout New Vegas\FalloutNV.exe' does not exist."

 

That is the KEY statement. That means your attempt @ moving things broke established criteria,

In steam, refresh your game files, run the game from within steam to establish a saved game file, do NOT use an old saved game. make a new one, exit the game.

 

Now, reinstall MO2, do NOT copy and paste stuff, reinstall it fresh, choose local...NOT global OR NOT new instance, LOCAL/Portable.

 

Now your big problems will vanish.

 

 

When you say make a new saved game file, do you mean to re-install the game or within the game start a new playthrough?

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re-establish a clean game, it can be your choice, but the advice is to start a clean game, ergo that means to reinstall the game and establish the criteria to establish correct registry entries so the other software can find these entries and remove faults.

 

EDIT: There is a means to an end to accomplish the goal and straggly to meet that goal.

People think you can just move things around where this is a false thought process.

 

Software does not work the way our brains work. It is static and precise. There is automation only in the sense that you do things in a logical process.

Edited by Purr4me
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  • 1 year later...

I'm receiving a very similar error but much less complicated. I didn't create the instance properly for Witcher 3 and ended up hitting enter by accident before I was done and now when I try to open Mod Organizer I get an odd error that I don't know how to fix, hoping anyone can help me.

Traceback (most recent call last):
File "C:/Modding/MO2/plugins'\basic_games\basic_game.py", line
446, in initializeProfile
shutil.copyfile(
File "shutil.py", line 264 in copyfile
FileNotFoundError: [Errno 2] No such file or directory:
"C:/Users/Jennifer/Documents/The Witcher 3/user.settings'



Wondering in anyone has any information because now I can't access SSE either as it won't even open MO2 for me to fix.

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It's essentially the same problem: the path/file given in the last line is not found. You need to either recreate that missing "Witcher" install path or get rid of that profile in MO2 and add the game again, correctly this time. If you can't even open MO2, then you probably should delete it (MO2) and re-install it and then configure your games again, but that is something you can ask the MO2 support team about. They may have a config file entry you can correct.

 

-Dubious-

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