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downloaded and installed 37 mods for XCOM2 GOG Version and none of them effect the game at all


eldergamer

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There is a possibility steam is facing any server side issue so, try re-launching XCOM 2 from the steam, but if still the XCOM 2 mods are not working then delete XCOM 2 Document Files, but avoid deleting the document files completely, instead of this just cut and paste them into some other folder.

Documents\Games\XCOM 2\XCOMGAME\config folder

Hope after deleting the games files you are all set to play games without seeing the error the XCOM 2 mods not working problem.

So I tried this for my manually installed mods are not showing threw the steam 2k launcher. I got a "could not find Defaultengine.ini forcing shutdown" so I would not advise doing this. I am happy that I saved those files to another folder and just replaced them back. Tried using other launchers to where you can pick your mods and launch but the game goes into "Not responding" and never comes out and launce the game.. Only way I can play WOTC is threw the steam 2k launcher but without the manually installed mods :sad:

 

Just a note if I edit my XComGame\Config\DefaultModOptions.ini as described above the mods will work but than I do not get any of my steam mods working (and I have many of them) I know not how to add those to the ini file nor would I try putting so many in. I have tried everything I think I am just out of luck.

 

I wholeheartedly recommend using the Alternate Mod Launcher. I've been using versions of it since a month or so after XCOM 2 came out.

 

https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation

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There is a possibility steam is facing any server side issue so, try re-launching XCOM 2 from the steam, but if still the XCOM 2 mods are not working then delete XCOM 2 Document Files, but avoid deleting the document files completely, instead of this just cut and paste them into some other folder.

Documents\Games\XCOM 2\XCOMGAME\config folder

Hope after deleting the games files you are all set to play games without seeing the error the XCOM 2 mods not working problem.

So I tried this for my manually installed mods are not showing threw the steam 2k launcher. I got a "could not find Defaultengine.ini forcing shutdown" so I would not advise doing this. I am happy that I saved those files to another folder and just replaced them back. Tried using other launchers to where you can pick your mods and launch but the game goes into "Not responding" and never comes out and launce the game.. Only way I can play WOTC is threw the steam 2k launcher but without the manually installed mods :sad:

 

Just a note if I edit my XComGame\Config\DefaultModOptions.ini as described above the mods will work but than I do not get any of my steam mods working (and I have many of them) I know not how to add those to the ini file nor would I try putting so many in. I have tried everything I think I am just out of luck.

 

I wholeheartedly recommend using the Alternate Mod Launcher. I've been using versions of it since a month or so after XCOM 2 came out.

 

https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation

 

This appears to only work for Steam, not GOG. It keeps asking me for the Steam version (which I do have, but have no wish to use).

 

To answer the other user's question on why they've made this so difficult, I believe it's to encourage users to use and buy the Steam version as Firaxis clearly wants to keep a hold and track users and they can't do that on GOG. It's a discouragement tactic on the sly I've seen used several times by game and other companies. It don't stop users from playing a modded game, it simply puts most people off who don't want to go to the trouble.

If they wanted to make it as easy for non-Steam users they could; it would be easy. They simply don't want to, probably due to higher ups and marketing directed them this way. And if too many users find ways around it, they'll make it harder still until no more profit can be made.

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There is a possibility steam is facing any server side issue so, try re-launching XCOM 2 from the steam, but if still the XCOM 2 mods are not working then delete XCOM 2 Document Files, but avoid deleting the document files completely, instead of this just cut and paste them into some other folder.

Documents\Games\XCOM 2\XCOMGAME\config folder

Hope after deleting the games files you are all set to play games without seeing the error the XCOM 2 mods not working problem.

So I tried this for my manually installed mods are not showing threw the steam 2k launcher. I got a "could not find Defaultengine.ini forcing shutdown" so I would not advise doing this. I am happy that I saved those files to another folder and just replaced them back. Tried using other launchers to where you can pick your mods and launch but the game goes into "Not responding" and never comes out and launce the game.. Only way I can play WOTC is threw the steam 2k launcher but without the manually installed mods :sad:

 

Just a note if I edit my XComGame\Config\DefaultModOptions.ini as described above the mods will work but than I do not get any of my steam mods working (and I have many of them) I know not how to add those to the ini file nor would I try putting so many in. I have tried everything I think I am just out of luck.

 

I wholeheartedly recommend using the Alternate Mod Launcher. I've been using versions of it since a month or so after XCOM 2 came out.

 

https://github.com/X2CommunityCore/xcom2-launcher/wiki/Installation

 

This appears to only work for Steam, not GOG. It keeps asking me for the Steam version (which I do have, but have no wish to use).

 

To answer the other user's question on why they've made this so difficult, I believe it's to encourage users to use and buy the Steam version as Firaxis clearly wants to keep a hold and track users and they can't do that on GOG. It's a discouragement tactic on the sly I've seen used several times by game and other companies. It don't stop users from playing a modded game, it simply puts most people off who don't want to go to the trouble.

If they wanted to make it as easy for non-Steam users they could; it would be easy. They simply don't want to, probably due to higher ups and marketing directed them this way. And if too many users find ways around it, they'll make it harder still until no more profit can be made.

 

Try this to get the AML working without Steam: https://github.com/X2CommunityCore/xcom2-launcher/wiki/FAQ#is-there-a-way-to-use-aml-without-steam

 

The AML has nothing to do with Firaxis or 2K. It was originally created, back in 2016, when (I think) Steam was the only platform the game was on. I think you're being a little tinfoil hat here.

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