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Who here actually still plays EVE?


AReaver

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Now I have 4 Alpha Clones to compliment my Omega one XD

Cannie Flippington

Bovril BOREers Mining Co-op in the OSS

Stationed in Tribute currently and we just anchored the first null sec engineering facility!

I'M FAMOUS IN SPACE, MOM!

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I keep looking for an excuse to try and play EVE again but I keep failing on finding reasons.

I'm not sure if it's the fact that I just hover in fringe space until I get in certain vessels to go low/nullsec exploring but it just seemed to be exceptionally empty last I played. In a game like EVE there needs to be more events (or players) of high entropy in order to siphon out accumulated resources (or put them to actual use instead of gathering dust in the hangar).

 

For me, the system just feels so antiquated and folk seemed more inclined to try and scam others rather than roam as pirates. The PvP, being completely equipment and character-skill based, is also somewhat dry. D-Scan, close-in, warp to, lock, hold W and click (don't ask me why I still remember it's W for orbit), press F1 for "Literally all the guns", click a module or two if possible, pop or be popped.

 

Combine that with the excessive cost of equipment (or good equipment that actually does something) and skills that take sometimes a week or month to max out (passively of course so you can't just grind it out) and it just doesn't seem as enticing to me as it used to.

 

Also stop making everything look somewhat caldari-esque. Holy crap I want my rustbucket ships back.

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  • 2 weeks later...

I keep looking for an excuse to try and play EVE again but I keep failing on finding reasons.

I'm not sure if it's the fact that I just hover in fringe space until I get in certain vessels to go low/nullsec exploring but it just seemed to be exceptionally empty last I played. In a game like EVE there needs to be more events (or players) of high entropy in order to siphon out accumulated resources (or put them to actual use instead of gathering dust in the hangar).

 

For me, the system just feels so antiquated and folk seemed more inclined to try and scam others rather than roam as pirates. The PvP, being completely equipment and character-skill based, is also somewhat dry. D-Scan, close-in, warp to, lock, hold W and click (don't ask me why I still remember it's W for orbit), press F1 for "Literally all the guns", click a module or two if possible, pop or be popped.

 

Combine that with the excessive cost of equipment (or good equipment that actually does something) and skills that take sometimes a week or month to max out (passively of course so you can't just grind it out) and it just doesn't seem as enticing to me as it used to.

 

Also stop making everything look somewhat caldari-esque. Holy crap I want my rustbucket ships back.

 

The problem is that you don't know how exciting pvp in eve can be. When you have a 1v1 in a frigate versus another frigate then it can get exceptionally close.

 

Have you ever had to think about traversal, the slingshot manoeuvre, how to stagger your modules, when to overheat and when to stop so they don't get burned out?

It isn't exactly hard to make isk if you know how, in faction warfare you can make enough with a single atron. You have to THINK in eve to get the best out of it, you need goals and people that set no goals in eve are those who will ultimately fail and fall at the wayside. Initiative is very important.

 

Its a game about harshness, consequences and strategy. You might think fellows ganking freighters have no strategy but you would be wrong, you have no idea of their motivations. It is perfectly possible to out-scam a scammer. If you buy caviar, do you complain that you have no money left after you have consumed it? Ships become more rustbuckety with age btw, so ships you haven't used in a while or cleaned will look dirtier.

Edited by Meester
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