rapotaku Posted April 7, 2020 Share Posted April 7, 2020 So I was testing around and finally worked out my mods for my playthrough. I think this load order should be fine , followed bitraiders instructions, but some mods were not listed so i ended up putting mods which im not sure of at the end of the load order. Wanted to ask just to be sure if you guys see anything significant that should be changed. before I figure out something is not working 50h in... Would be much appriciated :) GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1WorkshopFramework.esm=1ArmorKeywords.esm=1XDI.esm=1HUDFramework.esm=1SimSettlements.esm=1SimSettlements_IDEKsLogisticsStation.esl=1TrueStormsFO4.esm=1ImmersiveTeleportation.esl=1BerettaM9FS.esl=1Flicker Fixer.esp=1RAW INPUT.esp=1spacefiddle_Follower-Stealth-Distance-Fixes.esp=1LooksMenu Customization Compendium.esp=1LooksMenu.esp=1Merged Fixes.esp=1CBBE.esp=1LMBTOverlays.esp=1Armorsmith Extended.esp=1VIS-G Item Sorting.esp=1VIS-G Item Sorting Vanilla Weight Patch.esp=1CraftingFramework.esp=1Immersive HUD.esp=1WheelMenu.esp=1AutoEat.esp=1Journal.esp=1QuickTrade.esp=1VisibleWeapons.esp=1Friffy_Holstered Weapons.esp=1Mercenary.esp=1K9TacticalHarness.esp=1Tactical Flashlights.esp=1Tactical Flashlights - Settings.esp=1WestTekTacticalOptics.esp=1CROSS_2077.esp=1Archimedes-II.esp=1AKM_AKMS.esp=1AKM_AKMS_NWPatch.esp=1P220.esp=1OTs33Pernach.esp=1RU556.esp=1AUG-A1.esp=1Backpacks of the Commonwealth.esp=1Binoculars.esp=1HN66-SiriusArmor.esp=1Eli_Armour_Compendium.esp=1W.A.T.Minutemen.esp=1RaiderOverhaul.esp=1ImprovedBoSRedux.esp=1ImprovedBoSRedux-Uniforms.esp=1ImprovedBoSRedux-Vertibirds.esp=1CROSS_BrotherhoodRecon.esp=1CROSS_InstituteExpeditionarySuit.esp=1CROSS_CourserStrigidae.esp=1Nexus_PMC.esp=1PMC_extended.esp=1BP AE patch - CROSS_IES.esp=1BP AE patch - CROSS_IES X6-88.esp=1Synth Overhaul.esp=1Synth Overhaul - No level requirements Patch.esp=1CROSS_CoA.esp=1LBPAC.esp=1LBPAC AWKCR Patch.esp=1Immersive Fallout (DLC).esp=13dscopes-replacer.esp=1Better Cooking Stations.esp=1Better Cooking Stations - Far Harbor + Nuka World patch.esp=1Better Cooking Stations Immersive Patch.esp=1Better Explosives Redux.esp=1Better Locational Damage.esp=1Better Locational Damage - DLC_Automatron.esp=1Better Locational Damage - DLC_WWorkshop.esp=1Better Locational Damage - DLC_Far_Harbor.esp=1Better Locational Damage - DLC_Nuka_World.esp=1BLD - Leveled Lists - DLC.esp=1SuperMutantRedux.esp=1SuperMutantRedux_ArmorSmithExtended.esp=1SuperMutantRedux_VIS-G_Patch.esp=1SuperMutantRedux VIS Patch.esp=1Better Locational Damage - Ghoul Edition.esp=1Better Perks.esp=1Better VATS - No Reduction.esp=1Better Chems.esp=1Better Cooking.esp=1APC_Mobile_Base_v1.3.esp=1TheMobileMechanic.esp=1EasyHacking.esp=1Smoke-able Cigars.esp=1SCM.esp=1DeadlierDeathclaws.esp=1AzarPonytailHairstyles.esp=1MiscHairstyle.esp=1MoreHairstyles4Female4.1.esp=1MoreHairstyles4Male3.1.esp=1MoreBeards.esp=1KSHairdos.esp=1The Eyes Of Beauty.esp=1ConcordNPCOverhaul.esp=1FG_ReloadSounds.esp=1SSNPC - DCResidentsAIO.esp=1InstitWeapPosit.esp=1Lots More Facial Hair.esp=1Lots More Male Hairstyles.esp=1SSNPC - Minutemen.esp=1Edit_Hancock.esp=1Guards.esp=0GunnerFaceVariety.esp=1NewFace_Settlers.esp=1PD_LowerWeapon.esp=1FO4 NPCs Travel.esp=1SettlementMenuManager.esp=1WorkshopRearranged.esp=1SalvageBeacons.esp=1SKKSettlementAttackSystem.esp=1SKKSettlementAttackSystemMarkers.esp=1SKKCombatSettlers.esp=1ellen.esp=1llamaCompanionHeather.esp=1WastelandCodex.esp=1Phase4DLC.esp=1AA FusionCityRising.esp=1OutcastsAndRemnants.esp=1ProjectValkyrie.esp=1Depravity.esp=1AtomicRadio.esp=13DNPC_FO4.esp=13DNPC_FO4Settler.esp=13DNPC_FO4_DLC.esp=1Merged Visuals.esp=1Patch BLD-HBT.esp=1TrueStormsFO4-FarHarbor.esp=1TrueStormsFO4-GlowingSeaExtraRads.esp=1TrueStormsFO4-FarHarborExtraRads.esp=1TrueStormsFO4-EarlierSunsets.esp=1TrueStormsFO4-EarlierSunsetsFH.esp=1TrueStormsFO4-NukaWorld-FH-Compat.esp=1WET.esp=1UltraInteriorLighting.esp=1Pip-Boy Flashlight.esp=1Thaylar Lighting 3.2 Workshop Rearranged Patch - Big Edition.esp=1Thaylar Lighting 3.2 VTWO Patch - Big Edition.esp=0Thaylar Lighting 3.2 - Big Edition.esp=1PowerArmorImpactEffects.esp=1NoHealFoodAndDrink.esp=1Decreased Subway Announcement Sound.esp=1BarefootFootstepSet.esp=1Easy City Downs Announcement.esp=1PowerArmorIntercomVoice.esp=1NoLoopingWeaponSounds.esp=1NoLoopingWeaponSounds_DLC_Nuka.esp=1Project Reality Footsteps FO4.esp=1CGOsoundsplugin.esp=1Quieter Settlements - Recommended Settings.esp=1Real Roads HD.esp=1Langleys HD Texture Workshop.esp=1ImmersiveTeleportationVis.esp=1Basic Ammo Crafting.esp=1More Where That Came From Diamond City.esp=1SimSettlements_MegaPack_YearOne.esp=1SimSettlements_MegaPack_YearTwo.esp=1SimSettlements_MegaPack_YearThree.esp=1AlootHomePlate.esp=1Northland Diggers New.esp=1Housekeeping.esp=1CWSS Redux.esp=1vertibirdgrenade.esp=1ClassicFM.esp=1Courser Ghost-Spectre X-92 Armor Mashup.esp=1CGSX92AM No Goggle Blur (ESP).esp=1CGSX92AM Armour Slot Patch (ESP).esp=1CGSX92AM AWKCR Patch (ESP).esp=1JP_GuardTowers.esp=1CMRQL.esp=1Schnips - 3dscopes-replacer - VIS-G Patch.esp=1Schnips - AKM_AKMS - VIS-G Patch.esp=1Schnips - AUG-A1 - VIS-G Patch.esp=1Schnips - Better Chems - VIS-G Patch.esp=1Schnips - Better Cooking - VIS-G Patch.esp=1Schnips - Better Cooking Stations - VIS-G Patch.esp=1Schnips - Better Explosives Redux - VIS-G Patch.esp=1Schnips - Better Locational Damage - DLC_Automatron - VIS-G Patch.esp=1Schnips - Better Locational Damage - DLC_Far_Harbor - VIS-G Patch.esp=1Schnips - Better Locational Damage - DLC_Nuka_World - VIS-G Patch.esp=1Schnips - Better Locational Damage - Raider Overhaul - VIS-G Patch.esp=1Schnips - Better Locational Damage - VIS-G Patch.esp=1Schnips - Binoculars - VIS-G Patch.esp=1Schnips - BLD - Leveled Lists - DLC - VIS-G Patch.esp=1Schnips - CROSS_BrotherhoodRecon - AWKCR, VIS-G Patch.esp=1Schnips - CROSS_CoA - AWKCR, VIS-G Patch.esp=1Schnips - CROSS_CourserStrigidae - AWKCR, VIS-G Patch.esp=1Schnips - CROSS_InstituteExpeditionarySuit - AWKCR, VIS-G Patch.esp=1Schnips - Depravity - VIS-G Patch.esp=1Schnips - Friffy_Holstered Weapons - VIS-G Patch.esp=1Schnips - FusionCityRisings - VIS-G Patch.esp=1Schnips - Immersive HUD - VIS-G Patch.esp=1Schnips - ImprovedBoSRedux - VIS-G Patch.esp=1Schnips - ImprovedBoSRedux-Uniforms - VIS-G Patch.esp=1Schnips - K9TacticalHarness - VIS-G Patch.esp=1Schnips - LBPAC - VIS-G Patch.esp=1Schnips - Mercenary - VIS-G Patch.esp=1Schnips - OTs33Pernach - VIS-G Patch.esp=1Schnips - OutcastsAndRemnants - VIS-G Patch.esp=1Schnips - P220 - VIS-G Patch.esp=1Schnips - ProjectValkyrie - VIS-G Patch.esp=1Schnips - RU556 - VIS-G Patch.esp=1Schnips - Salvage Beacon - VIS-G Patch.esp=1Schnips - SettlementMenuManager - VIS-G Patch.esp=1Schnips - SimSettlements - VIS-G Patch.esp=1Schnips - SKKCombatSettlers - VIS-G Patch.esp=1Schnips - SuperMutantRedux - VIS-G Patch.esp=1Schnips - Visible Weapons - VIS-G Patch.esp=1Schnips - W.A.T.Minutemen - VIS-G Patch.esp=1Schnips - Workshop Rearranged - VIS-G Patch.esp=1PiperCaitCurieDialogueOverhaul.esp=1AA Better Companions - No Conflicts.esp=1Bashed Patch, 0.esp=1 Link to comment Share on other sites More sharing options...
JimmyRJump Posted April 8, 2020 Share Posted April 8, 2020 First of all, in the future when posting large chunks of text, please use spoiler tags so your list doesn't take up several screens, and secondly, knowing if a certain mod list works or not can only be tested by playing the game. No-one here is a clairvoyant who can predict if a certain load order will work or not. But starting a game as an inexperienced mod user and then adding two-hundred mods in one go is a certified way of being back here in no time to complain about game crashes. I'm using 658 mods with 454 plugins (236 esp+esm, the rest esl and 'light' esp) but that didn't happen overnight. A load order can only be established after long periods of trial and error so that you know from experience what works and what doesn't, regardless of whatever guidelines you followed. I follow no guidelines or 'instructions'. I have only one rule: try it. If it works, good. If it doesn't, well, too bad. Link to comment Share on other sites More sharing options...
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