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Alsiae:Turmoil Treachery and (T)Fun...


armageddon818

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Cool, Iv added you.

 

Ooh, another idea for the interior of the palace is joint onto my other idea previously posted. But in the middle on the ground floor there could be teleports around a small diameter to different parts of the palace. Its very Frostcrag-ish but it may work nicely; I dunno.

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NEW QUEST IDEA!!!

 

The beggars in (the city) have paid a heap of unfair taxes and they want your help getting their money back. Talk with one of them to be directed to (boss beggar) who is organizing this operation. He says one of the officials have been keeping the tax money for himself to fund his gambling addiction. He directs you to the officials mansion, and tells you that one of the house servants will leave the door unlocked at midnight. If the information is correct the official has a vault hidden behind a painting where the money would be. Go to the mansion at midnight, sneak up to the officials room, open the painting and collect the money. As you collect the money the official wakes up and initiates conversation with you. He sais "your after his tax money aren't you" and demands you tell him the name of the person who set you up to this.

Your given choices are now-

 

GOOD- refuse to name the beggars and keep the money, running away to give it to the beggar. Your reward is a skill book and future allies but you get a bounty on your head. 2 FAME

 

SLIGHTLY GOOD- refuse to name the beggars and keep the money, killing the official and returning the money to the beggars. Your reward is a skill book. 1 FAME

 

BAD- Tell him the beggars set you up to this and turn them in. Your reward is a fat sum of money. 1 INFAMY

 

REALLY BAD- Tell him the beggars set you up, receive your reward, kill the official, loot his house and keep the money. You get a bounty on your head. 2 INFAMY

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yeah, but it IS actually somewhat related to the storyline! yay! obviously the leaders are cruel, so then this quest makes perfect sense!

 

@Inggrish, inside and out please, preferably matching... you need to see the esp really though, to get the full effect of what you are going to have to do! Like the idea for the inside a lot.... i think we may have to shrink the mountain a wee bit because right now i think it wold be IMPOSSIBLE to have that centralized tower idea, and i really like the idea that you could do that.

 

@Alex, I wont touch it! Thought of what we need: basically EVERY type of wall house ever made, in a texture similar but not exactly the same as the rest of the glacier.

 

@Jack, are you going to be adding any other textures anywhere? because the forest areas need to be slightly different, and the main palace's top should be a little snowy dont youthink?

 

@Anyone...dont forget we still have those guard towers on the end of each district! (keeping watch over the city AND protecting the underwater passages to various important Alsiae buildings which ARE NOT in the palace. No business in the palace, only the tyrants and their lush living (and the treasury) I was thinking for the minor islands:

A big library with the cut-off mages guild in it (subjugated by the government of course)

The armory (armoury whatever) with the cut-off fighter's guild

The prison tower

 

and then i dont know, but no thieves guild please, that's what we have the guerilla wasr between the peasants and the government for!

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hey inggrish...what did you use as your screen name? because i looked up "inggrish" and something came up, but i sent a contact request and it hasnt answered yet. I hope it's you and not some random person! Anyway, if you want to find me, mine is armageddon818 (how original) Ok then, look me up when you get the chance!
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