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Custom Female Clothing + Hair - BETA WIP


Skree000

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Hey guys, I figured Id post a few shots of what im working on right now.

 

everything is a Work in progress and NOT finished.

 

 

Textures must be totally overhauled for efficiency and brought onto one texture sheet instead of two.

 

Model might look 'lumpy' in certain areas because I really slapped it together fast to test myself.

 

 

 

The base mesh is Bethesda's Fallout 3 female taken right from the game, I only made the clothing and hair, not the pipboy or the base mesh there.

These are default Catmull-Rom scanline renders from 3d Studio Max with no Direct x shaders

 

 

The base mesh has not been retextured, she is still missing a scalp mesh and those leg straps for her knife, but as i said this is a WIP.

 

Will post more as i go

 

http://www.kolcrosbie.com/Test01copy.jpg

http://www.kolcrosbie.com/Test01copy2.jpg

 

 

Im thinking I'll push out some custom models in the near future as well, I think the women of the Fallout universe need a bit of "support" *nods*

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Heya, Skree (cliffracers...) that's looking great. I love the torn off jeans leg and the frayed fabric trailing from it, it reminds me of the original Fallout's leather jacket that had a sleeve missing.

 

May I ask if you know if there's somewhere I can find out how to get the Fallout meshes and textures into Max to tinker with, please?

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looks damn nice

just about knife on leg, nothing is holding it?

 

Not done yet 8-) I just threw some quick renders together showing what I had done so far :)

 

She still lacks scalp for her hair, and leg straps for her knife :)

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