pepperman35 Posted April 23, 2020 Share Posted April 23, 2020 Greetings and Salutations fellow modders, Within my Institute-themed mod, I want to setup a Zoology Division. Within the division. I would like to create a series of exhibition pens similar to the Gorilla Habitat located in the Institute’s Bioscience Division. Unfortunately, my creatures don’t like to be caged up and will teleport out after a certain amount of time. The Gorilla’s within the exhibit at Bioscience don’t teleport, so I am obviously missing something in my setup. I am not seeing any scripts attached to the components within the Institute’s Gorilla Habitat, yet something is keeping these beasts from teleporting. Basically, what I see is Creature linked to PackageLocationPrimative with the DMP_Sandox_Prim_Skipload keyword. Any thoughts on what else to look for here? Link to comment Share on other sites More sharing options...
Zorkaz Posted April 23, 2020 Share Posted April 23, 2020 Just suggestions here but: -Check if your creations use the same sandbox behaviour as the gorillas do, or at least duplicate itThere's a setting in the sandbox behaviour where you can define the sandbox radius -Maybe the gorillas are confined to a defaultprimitivetrigger area that defines their behaviour -Your creatures might need a patrolidle marker Link to comment Share on other sites More sharing options...
pepperman35 Posted April 23, 2020 Author Share Posted April 23, 2020 Thanks mate for the suggestions, I'll give these a look see. I do have patrol idle markers with each of the PackageLocationPrimatives. I'll go through the Institute’s Gorilla Habitat one more time to see if I can see any signs of a defaultprimitivetrigger. Link to comment Share on other sites More sharing options...
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