ShabnamHoward Posted April 28, 2020 Posted April 28, 2020 (edited) My .esps load fine after FO4edits, but refuse to load after being saved by CK. I noticed that CK set version number in the header to 1.0 but that if I set it to what FO4Edit uses (.95), that it would load and run just fine. What is recommended in this situation? Currently using Mod Organizer and a fallout runtime last downloaded several months ago. I thought they stopped updating the fallout runtime, so I don't get why this happened. I can get by reseting it, but I would rather make the software happy in a less hackish manner. Anyone seen this? Edited April 28, 2020 by ShabnamHoward
HeyYou Posted May 3, 2020 Posted May 3, 2020 There is a mod out there (FOSE Plugin?) that skips version checking, and makes all of that irrelevant.
Carreau Posted May 4, 2020 Posted May 4, 2020 There was an update in November/December where they expanded the ESL load order. The CK was revved at the same time due to the change.
ShabnamHoward Posted May 4, 2020 Author Posted May 4, 2020 Thank you both for your responses. It is nice to hear they are doing nontrivial maintenance and stability releases.
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