ZableBlaze Posted December 12, 2008 Share Posted December 12, 2008 Whenever I try to edit, or add (or even double click on a dialogue topic) in GECK, it just stops working. It crashes. I'm using Windows Vista Home Premium, 32bit. If anyone has any information that could help me, I'd appreciate it. Note: I've tried running in combatibility mode, and running as an administrator. Edit: I just tried the same thing on the Oblivion construction set. It has the same problem. I did some research, and it was a common problem between Vista users. Bethesda, you had three years to fix the problem, yet you haven't? Honestly, if you have to make the construction set user friendly (by not changing it all), then fix something that stops a majority of mods. Link to comment Share on other sites More sharing options...
Werewolf334 Posted December 12, 2008 Share Posted December 12, 2008 Have you tried program firewall exceptions and windows defender exceptions? Just a suggestion, I never did like Vista. Link to comment Share on other sites More sharing options...
ZableBlaze Posted December 13, 2008 Author Share Posted December 13, 2008 Yeah, I have. It's very frustrating. :( Link to comment Share on other sites More sharing options...
smallfry14 Posted December 16, 2008 Share Posted December 16, 2008 I'm having the same problem with vista and GECK. I installed the latest official patch hoping that i can edit the quest details but still crashes. I am still looking for a solution. Link to comment Share on other sites More sharing options...
ZableBlaze Posted December 18, 2008 Author Share Posted December 18, 2008 Maybe it'll be fixed one day, but I doubt it. Link to comment Share on other sites More sharing options...
crimsonsteel Posted December 18, 2008 Share Posted December 18, 2008 dammit, im having the same problem. trying to make about 10 or more new npc's, i thought making script would be easy, its all there, just copy add paste etc, but no, it crashes for me too. Link to comment Share on other sites More sharing options...
crimsonsteel Posted December 18, 2008 Share Posted December 18, 2008 k dude, i had this problem for the entire day. and a bit of yesterday. i think i solved it, but it takes more work than id like, but imma lazy boy anyway, so anything not instantly gratifying pisses me off, anyhow onto the topic at hand: if u made a new npc u have to: *new name for char*make a new "voice"*new quest (this really is just all the chat things and is the easiest way to edit them)*new topics and conversation things.must stress that u edit text in QUEST i havnt got far with my mod, but ive got somewhere, check it out and play around with the quest and char (yeah theres only one at the moment): http://www.fallout3nexus.com/downloads/file.php?id=1703 what ur looking for in:quest: "cafeofbrokendreamsquest"npc: "setghoul" (as in Set from fallout 1)cellview: "cafeofbrokendreamsinterior" (you gotta scroll right a couple of times cos the map is way off to the right)voice type: "setvoice" hope this helps. i know a couple of people are going thru the hell i went thru. Link to comment Share on other sites More sharing options...
ZableBlaze Posted December 21, 2008 Author Share Posted December 21, 2008 Thanks. It still doesn't work for me unfortunetly. Hm, I was wondering.. Would the people at FOSE (Fallout Script Extender) be able to fix things like this? Or is that not what you do or whatever. Just wondering, I'm very frustrated about this at the moment. Link to comment Share on other sites More sharing options...
aaronz12345 Posted July 23, 2010 Share Posted July 23, 2010 If you plug in a MIC to your Mic jack it should work ,or if you dont have a MIC you can just plug in your speakers into the MIC jack and it will still work but your sound wont btw dont know how it does it but it makes it work hope this helped :D Link to comment Share on other sites More sharing options...
crimsonsteel Posted July 23, 2010 Share Posted July 23, 2010 If you plug in a MIC to your Mic jack it should work ,or if you dont have a MIC you can just plug in your speakers into the MIC jack and it will still work but your sound wont btw dont know how it does it but it makes it work hope this helped :D lol, i quit my boring mod attempt about 2months into it. the issue wasnt about mic's, i barely rememeber what it WAS about, but uhm, i rememeber a lot of problems, such as not being able to have 2 npcs in the same party, with the same chat options, triggers etc.. i made a second dogmeat, tried to make it look more.. stray, like original fallout, only one would follow at a time xD then i started having problems with npc routes and whatnot, then chats, linear conversations.... got an email alert just then from this page.. ...you necro-ed :P Link to comment Share on other sites More sharing options...
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