Sarcasm Posted June 9, 2020 Share Posted June 9, 2020 I'm trying to give super mutants an ability to constantly heal even in combat, but I'm trying to make it so the heal stops when the mutant is on fire. I'm using constant restore health because if I change their heal rate then it doesn't work while they are being shot in combat, but this method means they are always healing with no way to stop it. Is there a way to add a conditional to stop the heal effect while fire is active? Link to comment Share on other sites More sharing options...
HeyYou Posted June 10, 2020 Share Posted June 10, 2020 Can you set a condition? Or a parameter? (sorry, not real familiar with the FO4 CK, might wanna post in the CK forum??) Link to comment Share on other sites More sharing options...
Sarcasm Posted June 11, 2020 Author Share Posted June 11, 2020 Ok thanks I think I will try that, I don't use the CK just xEdit so I didn't think to post there. I'm not sure how to set a condition or if it is possible. Link to comment Share on other sites More sharing options...
HeyYou Posted June 11, 2020 Share Posted June 11, 2020 Ok thanks I think I will try that, I don't use the CK just xEdit so I didn't think to post there. I'm not sure how to set a condition or if it is possible.Neither do I. :) Link to comment Share on other sites More sharing options...
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