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Requesting help figuring out why my Skyrim freezes so often


bbe

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My skyrim has been freezing recently once every 10-20 minutes-ish when walking around outside, mainly in big open areas. It sometimes happens when inside and looking in a chest or accessing a follower inventory but this is very very rare. I do have a large number of mods but not many of them alter gameplay and I don't have enough gameplay altering ones for there to be a big conflict. Now I can't pinpoint the issue because my game does not CTD but simply locks and I have to ctrl+alt+del to end the process. Now my main suspicion is Sounds of Skyrim because of all the bad news concerning the civilization mod but I haven't ever had noticeable issues with it ever since it came out (whether that be save bloating or ctds), especially since SoS is supposed to cause many CTDs which I don't get, and I haven't heard of SoS causing freezing per se though I'm not ruling that one out.

 

Here is my load order:

 

  Reveal hidden contents

 

 

Note: The last 4 esps aren't active because they cause CTDs with the new ultimate witcher mod

 

Any help is greatly appreciated, I am also aware of the issues one can face when uninstalling SoS but I have no problem starting a new character.

 

Thanks :|

Edited by bbe
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We really need a log of a crash to start narrowing it down. However, I can say you should take out ALL sounds of skyrim esp's. Those DO cause crashes and that's why I haven't seen them recommended for a long time. I do not know if its an issue, but I think you have Wars in Skyrim? If not, ignore what I am about to say. Since I don't believe it is still supported, there could be some small issues with the newer versions of the game. I have not seen that mod for a long long time, so it would be hard to tell for sure.

 

However, if you combine that mod with warzones, you could just be overwhelming your machine.

 

Have you sorted this list with BOSS? There are some mods I would have thought would be in a different place.

Do you use Wyre Bash or TESVedit? If so, make a bashed patch.

You should install the unofficial patches for all DLC and the main game. These help a lot especially with dawngaurd.

IMPORTANT: What version of Claralux is that? If it is V4, that does cause crashes overtime due to bad scripts. Even if you uninstall it, the scripts still affect your save, but there is nothing you can do about it. Installing V2a is the most stable version by far.

I see you have the Moonpath mod (I am assuming it is the quest mod based on the name). Always deactivate it unless you are actually playing it. It causes issues all over skyrim (most notifiable the rift).

The alternative start mod can cause issues, but most of those happen if some quests are started to early.

 

Overall, you could just start with giving us a log with details on what happened and where you were when you crashed.

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hey all

 

@ rabbit: my save files are as follow:

lvl 44 char from when skyrim came out: 12 mb

lvl 16 char I'm currently using: 9mb

 

I have never had a save file over 12 mb in general across a bunch of characters.

 

  Quote
We really need a log of a crash to start narrowing it down. However, I can say you should take out ALL sounds of skyrim esp's. Those DO cause crashes and that's why I haven't seen them recommended for a long time. I do not know if its an issue, but I think you have Wars in Skyrim? If not, ignore what I am about to say. Since I don't believe it is still supported, there could be some small issues with the newer versions of the game. I have not seen that mod for a long long time, so it would be hard to tell for sure.

 

I don't know if papyrus creates a log when I just exit out though? As I said my game doesn't crash back to the desktop it just stays stuck at either a loading screen or when I turn around or attack or do any random action.

I do have wars in skyrim and I don't know if it causes issues with the newer versions. I know BOSS tells me to get a patch that makes it 'compatible' with the CK, don't know if that would stabilize things?

 

 

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However, if you combine that mod with warzones, you could just be overwhelming your machine.

That's what I've thought often but I've lowered the settings on warzones and when I walk into a warzone it runs fine. The bigger ones take a couple seconds to load at worst.

 

 

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Have you sorted this list with BOSS? There are some mods I would have thought would be in a different place.

I have, some were unrecognized so I sorted them myself but this is all BOSS. What mods would be elsewhere?

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Do you use Wyre Bash or TESVedit? If so, make a bashed patch.

I've cleaned my mods with TESVEdit but I don't have wrye bash, I used to use it in oblivion but have been too lazy to grab it on skyrim. Guess I could do that.

 

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You should install the unofficial patches for all DLC and the main game. These help a lot especially with dawngaurd.

I've been putting those off for fear of incompatibilities, I'll look into them further.

 

  Quote
IMPORTANT: What version of Claralux is that? If it is V4, that does cause crashes overtime due to bad scripts. Even if you uninstall it, the scripts still affect your save, but there is nothing you can do about it. Installing V2a is the most stable version by far.

 

It is the V2A version.

 

  Quote
I see you have the Moonpath mod (I am assuming it is the quest mod based on the name). Always deactivate it unless you are actually playing it. It causes issues all over skyrim (most notifiable the rift).

Does it really? I didn't know that.

 

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The alternative start mod can cause issues, but most of those happen if some quests are started to early.

Yeah I know how to avoid those.

 

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Overall, you could just start with giving us a log with details on what happened and where you were when you crashed.

 

Well as I said it happens very randomly, the very last time was earlier today in the whiterun plains near the graveyard where the headless horseman takes you for the loot and the dungeon you go clear out for the companions (and find out they're werewolves for the first time). There is also the biggest warzone there, redoran plains one, which I had just finished fighting through. I then go up to the graveyard and try to sneak up on a Monster Wars hooded gargoyle that's hanging around the graveyard and as the bow leaves my quiver the game gets stuck.

 

The time before that was simply when walking to the aforementioned redoran plains warzone, nothing special was happening.

 

Time before that was when looking at armors at the forge in riverwood.

 

Sorry I don't have anything more precise, I'm not even sure I've turned on papyrus logging come to think of it.

 

thanks for the suggestions so far

 

 

EDIT: So thus far I have compatibility-patched my old pre-ck mods (mystic elven armor, midas magic, jswords, lost art of the blacksmith, etc.. wars in skyrim had no compatibility patch so right now is it still there) and deleted SoS. I will post back after playing a bit and see whether or not I crash. edit 2: I froze 3 times in a row after walking several meters out on my save file that was using SoS and now has it removed. I will attempt a new character

 

edit 3: I am also considering a clean slate mod-wise and catching up as I feel my list is rather dated. The armors companions and quests are all things I would keep but I'd like to overhaul the rest of my game with the more recent mods. Is removing the mods one by one the simplest way to go through with this? Or a fresh skyrim install (though I'd rather avoid that)

Edited by bbe
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  On 1/9/2013 at 6:29 AM, bbe said:

I've cleaned my mods with TESVEdit but I don't have wrye bash, I used to use it in oblivion but have been too lazy to grab it on skyrim. Guess I could do that.

 

You are using a number of 'give more stuff to NPCs' mods ('cloaks of skyrim', Jaysus swords NPC distribution), and you need a Bashed Patch to merge their leveled list edits. It's not optional for this load order anymore, so don't think about it, just do it.

 

  Quote

edit 3: I am also considering a clean slate mod-wise and catching up as I feel my list is rather dated. The armors companions and quests are all things I would keep but I'd like to overhaul the rest of my game with the more recent mods. Is removing the mods one by one the simplest way to go through with this? Or a fresh skyrim install (though I'd rather avoid that)

 

I would recommend you trim your mod list and make sure you are using the latest version of all the mods you want to use. Anything that adds more spawns and spawn points to the worldspace is going to inherently make the game less stable (how much less stable depends on what they add and how much it they add). It's not the fault of the modders, but a limitation of the game engine (it's why the vanilla game suffers from a 'de-population' problem), so trimming is a good idea. We don't have anything in Skyrim like the 'Crash Prevention System' for Oblivion (which worked wonderfully even in alpha), so this game isn't going to be anywhere as stable as Oblivion with a big load order.

 

If you plan to do a fresh install of you game, use the Mod Organizer instead of the poopy NMM to install your mods, then you will never have to do a fresh install ever again no matter how many mods you download and install.

Edited by ripple
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I downloaded wrye bash last night, will patch it up today, thanks for the heads up with distribution packages.

 

Wish I knew about MO before, but so far I've only uninstalled SoS and may go ahead and remove wars in skyrim. I ran through my list and figured I would keep most of the things in there regardless so a fresh install would be a waste of time.

 

However on that note, is there a good mod that does the same things as SoS minus the crashes? I'm looking through the GEMS list but none of these seem to correspond.

Edited by bbe
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Sorry, I was looking at another person's load order when I said I though some should be in different places. When you uninstalled SoS, do you do a clean save by going into an interior such as an inn?

 

If you are going to reinstall skyrim, go ahead and just delete the data folder then. With so many mods, you might have one that doesn't take out all its scripts.

 

A tip for having a faster reinstall. Copy your TESV.exe, Skyrim.esm, and the bsa files that came with the game standard (not the update.esm though), also, the high-res-dlc bsa's as well. Take these out and then delete the your skyrim data folder. Make a new data folder and then put back in the files you took out. Then all you have to do is revalidate your local files with steam. It is a quick way to do a "clean" reinstall as steam won't need to download everything again.

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I'm not sure about anyone else but for some reason my warzones and crimson tides crashed in certain cells near warzones. I had to disable one or the other. Usually Warzones has been the cause of all my past ctds but that could just be me and it may very well work for others.
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  On 1/13/2013 at 2:39 AM, Gorgoth117 said:

I'm not sure about anyone else but for some reason my warzones and crimson tides crashed in certain cells near warzones. I had to disable one or the other. Usually Warzones has been the cause of all my past ctds but that could just be me and it may very well work for others.

 

http://skyrim.nexusmods.com/mods/26734

 

That mod is suppose to be a fix for the warzones crashing issues since the 1.8 patch. I have been using it for a while with no issues around any of the warzones (I have not tested all the zones as my character has not been everywhere yet). Another thing for warzones I have found helps is to disable the random encounters part of it and disable the creatures spawning. By doing that, I have had no CTD's in any warzones for a couple of weeks. Crimson tide is the blood splatter mod right? If it is, i believe there are options you can check when you install it. You could try a less detailed version.

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