Sarcasm Posted June 15, 2020 Share Posted June 15, 2020 Using MO2, if I set archive invalidation = 1 in the ini files in any fashion, I get tons of flickering or invisible meshes in the game. Buildings, roads, awnings, cars, walls, tons of objects flicker. This happens even when using no mods at all, with all DLC and without any DLC. It's most visible in the call of easycitydownsext, just outside of Nordhagen Beach by the robot racetrack. If I set archive invalidation to 0 then there are no flickering meshes but then obviously I can't mod any of the basics. I just threw away 5 hours trying to figure this out and have no solution. I could post my load order but that seems pointless since it is happening even with no mods on default load order. What could cause this ?? Link to comment Share on other sites More sharing options...
Sarcasm Posted June 19, 2020 Author Share Posted June 19, 2020 is anyone able to help with this? There is zero information on this happening ever and I have no idea what to do. After reinstalling FO4 and MO2 the problem improved but is not gone. Example of problem: Archive Invalidation = 0 Archive Invalidation = 1 Link to comment Share on other sites More sharing options...
HeyYou Posted June 20, 2020 Share Posted June 20, 2020 That's bizarre. If I had to hazard a guess, I would suspect a bad mesh or texture is still lingering in the data folder somewhere...... Link to comment Share on other sites More sharing options...
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