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why is archive invalidation causing flickering & invisible meshes?


Sarcasm

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Using MO2, if I set archive invalidation = 1 in the ini files in any fashion, I get tons of flickering or invisible meshes in the game. Buildings, roads, awnings, cars, walls, tons of objects flicker. This happens even when using no mods at all, with all DLC and without any DLC. It's most visible in the call of easycitydownsext, just outside of Nordhagen Beach by the robot racetrack. If I set archive invalidation to 0 then there are no flickering meshes but then obviously I can't mod any of the basics. I just threw away 5 hours trying to figure this out and have no solution. I could post my load order but that seems pointless since it is happening even with no mods on default load order. What could cause this ??

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