Zorkaz Posted June 17, 2020 Share Posted June 17, 2020 Apart from the fact that .esm's can be a base for modders, what other pros and cons do esms have? Pro:-Other users can easily build upon this as a mod base-?-? Cons:-It's still part of the normal load order-?-? Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted June 17, 2020 Share Posted June 17, 2020 When should you make an ESM? Whenever you feel like it! :laugh: Jokes aside, I don't really have a "right" answer, just how I do stuff ... I have a ESM called "CustomAssets.esm" that is always loaded when I am working on my stuff.That ESM conatins all of the "custom" stuff that I made myself (like static objects, doors, furniture, ...) so that all other ESP that I make can "use" those assets and if I want to change something (for example a material swap), I don't have to change it in 10 different ESPs, I can just change it in the ESM file. I also played around with the idea of merging all of the weapon mods that I use into one ESP and then making an ESM out of that, so I can use some of those weapons in my own plugins.But that didn't really work ... So, yeah, I don't have an answer to this, just my thoughts .... Link to comment Share on other sites More sharing options...
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