ThatJapaneseDude Posted January 26, 2013 Share Posted January 26, 2013 If you need a voice actor I might be some of a help since I have a little Asian accent. I used to live in U.S so I can speak English pretty well. Link to comment Share on other sites More sharing options...
Rudyard Posted January 26, 2013 Share Posted January 26, 2013 amazing work! you have my full support :D San Francisco is awesome and your Shi Town looks awesome to match :D keep up the great work!!! Link to comment Share on other sites More sharing options...
TrickyVein Posted January 26, 2013 Author Share Posted January 26, 2013 @ iownjuu0213 This would be immensely cool. I will have some roles finished for you to read soon. Thanks!I'll PM you or you can PM me and we'll work something out. @ Rudyard Thanks for the feedback, man. Link to comment Share on other sites More sharing options...
HurrlingMercator Posted January 27, 2013 Share Posted January 27, 2013 Wow! The work you've done so far made me instantly bookmark this thread; I definitely love what I'm seeing. :thumbsup: Any chance you'll make a thread for this over at BGSF? I'm sure it'll help you garner more support for the mod. Link to comment Share on other sites More sharing options...
trilioth Posted January 30, 2013 Share Posted January 30, 2013 ...I would have thought that we would have seen a player home or something made with the resources I released for the Shady Sands-type architecture by now... :tongue: ... I just haven't gotten around to using it yet. :wink: Link to comment Share on other sites More sharing options...
TrickyVein Posted January 31, 2013 Author Share Posted January 31, 2013 So someone is using them. :tongue: I am glad. @ Dain145 - I have not. It's a good idea, once we get closer to finishing a beta. I'm happy to report that we have a decently-sized team now with some great talent and members working on many different things. Since this has become a bona fide project, teaser-screens will be kept to a minimum, if released - but for all interested: We are looking for weapon modelers. For the following varieties: melee, guns, and energy weapons - working closely with team members who will provide the heavy lifting and script effects for them. Link to comment Share on other sites More sharing options...
OneBoredBoredKid Posted February 5, 2013 Share Posted February 5, 2013 (edited) So someone is using them. :tongue: I am glad. I loved that when I saw it uploaded, it's a pity nobody's used it yet... I guess nobody would be held back by the aesthetic clash of the New Fallout series which turned its back on the traditional post-apocalypse building materials of Fallout 1 and 2... maybe a rebuild of the Mojave outpost would work to turn it into a little trading hub home from home of the NCR? If I could, I would :) Since this has become a bona fide project, teaser-screens will be kept to a minimum, if released - but for all interested: We are looking for weapon modelers. For the following varieties: melee, guns, and energy weapons - working closely with team members who will provide the heavy lifting and script effects for them. I like the idea of this so much I wish I could offer some real help, but I can do character models and audio editing if you need help with that. Music and editing I mean, not so much the scripting involved with it. Have you thought about the ambient sounds and music for Shi town? Maybe a small Shi style radio channel? I'm just thinking out loud. Here I am http://newvegas.nexusmods.com/users/4717656 EDIT:Just for the hell of it, here's something I juuust threw together for an intro.. like the opening credits of Fallout.. looking down on San Francisco, going through the streets and then it goes into the classic SF theme. Enjoy lolhttp://www.mediafire.com/?141io4a39hbun5a Edited February 6, 2013 by OneBoredBoredKid Link to comment Share on other sites More sharing options...
TrickyVein Posted February 6, 2013 Author Share Posted February 6, 2013 Hehe, that's actually pretty cool. Thanks for sharing :D Link to comment Share on other sites More sharing options...
ThatJapaneseDude Posted February 24, 2013 Share Posted February 24, 2013 Hows this mod coming along? Link to comment Share on other sites More sharing options...
TrickyVein Posted February 24, 2013 Author Share Posted February 24, 2013 Hey iownjuu0213, thanks for asking - steadily. The decision was made to make the mod more open-world, which will be great, but it requires more time in the GECK and a good handful of more mesh-work. So we press forward. We will have another character's dialogue finished soon and more on the way, so PM to stay in touch. Link to comment Share on other sites More sharing options...
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