pepperman35 Posted June 29, 2020 Share Posted June 29, 2020 Background: Currently working a large Institute-themed mod based on Spectacle Island. Without a doubt, I have completed broken all the precombines and will need to redo those. As I have added a number of above ground structures on the island I think I should also redo the LODs. Discussion: Does one do LODs before or after precombines? Currently I have most stuff on the original island disabled. Do the LOD tools ignore things that are disabled or do these have to be placed into the void? Do you generate the LOD with only the one mod your working on being active? Other dos, don’ts and pitfalls to be aware of regarding LOD generation? Link to comment Share on other sites More sharing options...
Zorkaz Posted June 29, 2020 Share Posted June 29, 2020 I'm not an LOD pro, only generated them for my own worldspaces but I don't think that LOD has anything to do with precombined meshes. As far as I can say disabled objects won't show up. Link to comment Share on other sites More sharing options...
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