Lazarus91 Posted July 12, 2020 Share Posted July 12, 2020 Hey people, Currently new to the world of modded Fallout 4 after coming over from modded Skyrim. Things have been going pretty good, still new to the game and such but i've run into a problem I haven't been able to figure out. Whenever I try to access a terminal or ready/unholster my weapon, my game crashes to desktop. I've tried to narrow down my issue by disabling my .esp files and cleaning my existing save file, but no luck. I've also done a fresh install for Fallout and my mods as well. Still nothing, I have about 72 mods in total, so I doubt it has anything to do with having too many. I currently use Vortex for my mod manager and use the loot plugin within it to organize my load order. All my mods are currently up to date with the lastest versions. My game is also up to date and currently running 0.6.21 of F4SE. My mod list (in order oldest to newest): Unofficial Fallout 4 patchExtended Dialogue InterfacePower amror animation changesHud FrameworkCompanion StatusWeapons of FateLive DismembermentMod configuration menuHolo TimeAchievementsVault Girl InteraceLooks MenuCaliente's Beautiful Bodies EnhancerVivid Fallout All in OneLooks Menu Customization compendiumHiPoly FacesThe Eyes of Beauty Fallout - KaleidoscopeCommonwealth CutsETSGS Easy to see glowing stuffUnique Uniques - Unique Weapons redoneFemale Sexy Sitting and Standing animation replacer8k realistic skin texturesJust New Female AnimationsSneaky KillsEnhanced Blood TexturesChem Redux - GlowingBobble GirlGlowing Bobble GirlPower Armor Voice Operation SystemUnique NPCs Creature and MonstersArmor and Weapons Keywords Community ResourceFaster WorkshopSettle and Companion Dialogue OverhaulPhoenix Lab (Grognak the Barbarian) MagazinePhoenix Lab (Astoundingly Awesome Tales) MagazinePhoenix Lab (Tesla Science) MagazinePhoenix Lab (Guns and Bullets) MagazinePhoenix Lab (Live and Love) MagazinePhoenix Lab (Taboo Tattoos) MagazinePhoenix Lab (Massachusetts Surgical Jounal) MagazinePhoenix Lab (US Cover Ops Manual) MagazinePhoenix Lab (Wasteland Survival Guide) MagazinePonytail HairstylesAnimated Chems RedoneAutomatically Lowered WeaponsImprove Map with Visible Roads 2.0Faster Terminal DisplaysPlaystation 4 ButtonsPip Boy 2000Adjusted Neck and Head ProportionsAgemo's Gorgeous HeroinesMiscHairstylesEye Liner MasksValkyr Face Texture Fair SkinAppealing MolesFemale Neck TweaksExtended Facial SculptingUnzipped Vault Suit - Replacer VersionGhastly - Ghoul Eyes Texture - All-in-One PackSexy HancockMidwest Power Armor EvolutionCCO Vulgar Villians Outfit ReplacerCCO Saucy Settlers Outfit ReplacerCCO Foxy Factions Outfit ReplacerCCO Cheeky Casuals Outfit ReplacerCCO Silver Shroud Outfit ReplacerSim Settlements 3-in-1Def_uiCraging Highlight FixPip-Boy FlashlightBullet Counted ReloadCBP Physics for F4 My current plugins load order: # Automatically generated by VortexFallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmHUDFramework.esmSimSettlements.esmXDI.esmCCOSilverShroudReplacer.espCCOCheekyCasualsReplacer.espCCOFoxyFactionsReplacer.espCCOSaucySettlersReplacer.espCCOVulgarVillainsReplacer.espPiperCaitCurieDialogueOverhaul.espUniqueUniques.espMidwest Power Armor Evolution.espEdit_Hancock.espMiscHairstyle.espAgemoNewFace(E)VanillaOufit.espPiP-Boy2000.espFaster Terminal Displays (2x).espchem redux.espAnimChemRedux.espPD_LowerWeapon.espAzarPonytailHairstyles.espWSGRetexture.espUSCOMRetexture.espMSJRetexture.espTTRetexture.espLALRetexture.espGABRetexture.espTSRetexture.espAWTRetexture.espGTBRetexture.espBobbleGirl.espdD-Enhanced Blood Basic.espSneaky Kills.espJNFA.espKSHairdos.espThe Eyes Of Beauty.espHiPolyFaces.espLooksMenu Customization Compendium.espPiP-Boy2000_LMCC.espVivid Fallout - All in One - Best Choice.espLooksMenu.espCBBE.espHoloTime.espLive Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.espLive Dismemberment - RegularNoHeadshots.espWeapons of Fate.espCompanionStatus.espPA-Quick Animations.espUnique NPCs - Creatures and Monsters.espPip-Boy Flashlight.espPiP-Boy2000_Pip-BoyFlashlight.esp Link to comment Share on other sites More sharing options...
HeyYou Posted July 12, 2020 Share Posted July 12, 2020 Live Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.espLive Dismemberment - RegularNoHeadshots.esp I think you only want to use one of those. Aside from that, I am not seeing why your game should crash when it does...... Did you do anything for archive invalidation? Or version checking? Link to comment Share on other sites More sharing options...
Lazarus91 Posted July 12, 2020 Author Share Posted July 12, 2020 Live Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.espLive Dismemberment - RegularNoHeadshots.esp I think you only want to use one of those. Aside from that, I am not seeing why your game should crash when it does...... Did you do anything for archive invalidation? Or version checking?No luck with the .esp you mentioned. And not to my knowledge, the only other thing I did outside of these mods was update the .ini files to allow mods to be used by the game.Version wise, all mods are up to date and so is the game. The game is at 1.10.163 and f4se is at 0.6.21 Link to comment Share on other sites More sharing options...
shaggy08251993 Posted July 12, 2020 Share Posted July 12, 2020 (edited) As someone who has had to do WAY more troublshooting for mods than anyone should ever have to in a single life time, change up your enable/deselecting method. First, make sure vanilla Fallout 4 runs fine before installing any mods. Then, for the sake of time, don't enable/disable mods one at a time, unless you want to waste 5 years of your life lol. Break them into halves, then quarters, and so on.Example: install the first half of all your mods, start a NEW game. It HAS to be a new game. If it's something related to a script, the only way for changes to take effect are via new games. To save time from going through the entire intro, use the "coc" console command to warp to somewhere that has a terminal. "coc sanctuaryhillsext" is a good one. Then "player.setav speedmult 300" so that you move faster (since your character will be stuck at the default walk speed of the intro section).Anyway, if everything works, then you know the first half of your mods are good. Disable them, and enable the second half. Rinse and repeat. If it crashes, then you know it's something in the second half. So then break the second half into two more halves, and test each of those. Repeat until you narrow it down. Once you know which one it is, you can try opening it in F4Edit to see if a conflict is causing it. If so, fix it. If not, just delete the mod. Edited July 12, 2020 by shaggy08251993 Link to comment Share on other sites More sharing options...
Lazarus91 Posted July 12, 2020 Author Share Posted July 12, 2020 As someone who has had to do WAY more troublshooting for mods than anyone should ever have to in a single life time, change up your enable/deselecting method. First, make sure vanilla Fallout 4 runs fine before installing any mods. Then, for the sake of time, don't enable/disable mods one at a time, unless you want to waste 5 years of your life lol. Break them into halves, then quarters, and so on. Example: install the first half of all your mods, start a NEW game. It HAS to be a new game. If it's something related to a script, the only way for changes to take effect are via new games. To save time from going through the entire intro, use the "coc" console command to warp to somewhere that has a terminal. "coc sanctuaryhillsext" is a good one. Then "player.setav speedmult 300" so that you move faster (since your character will be stuck at the default walk speed of the intro section). Anyway, if everything works, then you know the first half of your mods are good. Disable them, and enable the second half. Rinse and repeat. If it crashes, then you know it's something in the second half. So then break the second half into two more halves, and test each of those. Repeat until you narrow it down. Once you know which one it is, you can try opening it in F4Edit to see if a conflict is causing it. If so, fix it. If not, just delete the mod.So I downloaded a new save game that takes place just before exiting the vault. Just for kicks I left all the mods on and installed that I mentioned prior. Everything is working normally; terminals, weapons and so on. The game doesn't just crash, so it might be my original save file. This leads to a new problem maybe since i've tried cleaning my save file to fix this but didn't have any luck. Link to comment Share on other sites More sharing options...
HeyYou Posted July 12, 2020 Share Posted July 12, 2020 As someone who has had to do WAY more troublshooting for mods than anyone should ever have to in a single life time, change up your enable/deselecting method. First, make sure vanilla Fallout 4 runs fine before installing any mods. Then, for the sake of time, don't enable/disable mods one at a time, unless you want to waste 5 years of your life lol. Break them into halves, then quarters, and so on. Example: install the first half of all your mods, start a NEW game. It HAS to be a new game. If it's something related to a script, the only way for changes to take effect are via new games. To save time from going through the entire intro, use the "coc" console command to warp to somewhere that has a terminal. "coc sanctuaryhillsext" is a good one. Then "player.setav speedmult 300" so that you move faster (since your character will be stuck at the default walk speed of the intro section). Anyway, if everything works, then you know the first half of your mods are good. Disable them, and enable the second half. Rinse and repeat. If it crashes, then you know it's something in the second half. So then break the second half into two more halves, and test each of those. Repeat until you narrow it down. Once you know which one it is, you can try opening it in F4Edit to see if a conflict is causing it. If so, fix it. If not, just delete the mod.So I downloaded a new save game that takes place just before exiting the vault. Just for kicks I left all the mods on and installed that I mentioned prior. Everything is working normally; terminals, weapons and so on. The game doesn't just crash, so it might be my original save file. This leads to a new problem maybe since i've tried cleaning my save file to fix this but didn't have any luck. Yeah, If the game still crashes after cleaning, but, doesn't with a different save file.... I think that one is toast. Link to comment Share on other sites More sharing options...
Lazarus91 Posted July 12, 2020 Author Share Posted July 12, 2020 Yeah, If the game still crashes after cleaning, but, doesn't with a different save file.... I think that one is toast.I kind of had a feeling, i'm going to try to save it but more than likely i'll just have to start a new game. Oh well, happens. Thanks and i'm still open to tips from anyone Link to comment Share on other sites More sharing options...
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