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Random CTD During Gameplay - BOSS Load List/Enable Mods Provided


Jordo141

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Hey all; I've Skyrim with Dawnguard up to the latest version and SKSE with it's latest version. I also have the following mods installed in the images below.

 

http://i.imgur.com/19g3uJm.png

 

http://i.imgur.com/GU0wWKE.png

 

I've gotten through the intro dungeon before but after that the game will CTD as a move less than 100 in-game meters from the exit to the Helgen Keep Cave.

 

I've made sure with Cloaks of Skrim to launch Skyrim through Steam and make sure that only one of the esms are enabled.

 

In the Steam Skyrim Launcher I've made sure that everything is in the correct load order (according to BOSS).

 

To launch the game itself I run the SKSE loader as administrator in the Skyrim directory.

 

Before I modded Skyrim I could run vanilla on highest settings no problem whatsoever.

 

Any ideas on which mods could be causing trouble or suggestions to help is much appreciated. Sorry if I forgot any info that you might need.

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Sure; here it is with the SoS mod taken off:

 

Skyrim.esm Active

Update.esm Active

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

ClimatesOfTamriel.esm Active

moonpath.esm Active

SPIKE.esm Active

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

Chesko_Frostfall.esp Active

Better Dynamic Snow.esp Active

ClimatesOfTamriel-Interiors-Warm.esp Active

Birdsofskyrim.esp Active

People Have Torches.esp Active

SkoomaModKidduffah v1.0.esp Active

AdventurersAndTravelersLight.esp Active

Chesko_LoreBasedLoadingScreens.esp Active

SkyUI.esp Active

iHUD.esp Active

Cloaks.esp Active

Cloaks - No Imperial.esp Active

Note: Use only one cloaks*esp

Cloaks - Player Only.esp Active

Note: Use only one cloaks*esp

HBetterBows.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Matys Mithril armor Enhanced.esp Active

Dr_Bandolier.esp Active

moonpath_questdata.esp Active

Quest_NoMercy.esp Active

Pirate Sharphook.esp Active

Quest_SeaOfGhosts.esp Active

Sevenkeys.esp Active

Taverns.esp Active

AchieveThat.esp Active

Immersive Weapons.esp Active

Bash Tag suggestion(s): {{BASH: Delev}}

dD - Enhanced Blood Main.esp Active

dD-Dawnguard-EBT Patch.esp Active

WeatherMaster.esp Active

SeeYouSleepByMadmole.esp Active

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here.

Requires: Skyrim -Community- Uncapper for full perk functional

Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'

Note: If you have a problem with aiming try to install this mod.

Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyAI.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

SkyRe_Races.esp Active

getSnowy.esp Active

ReProccer.esp Active

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1) You mentioned that you have no performance issues with vanilla Skyrim, but now you have mods, and some mods will degrade performance (especially enhanced texture packs and replacers). Depending on your rig and what/how many mods you use, you may or may not have to turn down the settings to optimize and stabilize your system with a modded game.

 

2) This is unrelated to your CTDs. But you are using a number of 'give more stuff to NPCs' mods (e.g. immersive armour, cloaks of skyrim, immersive weapons etc.). You will need to use Wrye Bash to generate a Bashed Patch in order to merge the conflicting leveled list edits.

 

3) Need to handle this:

Cloaks - No Imperial.esp Active

Note: Use only one cloaks*esp

Cloaks - Player Only.esp Active

Note: Use only one cloaks*esp

 

I am seeing this mistake in many of the load orders that have been posted. I am not entirely sure why because the author of CoS stated in the mod description the importance of using just one optional plugin. If you want the cloaks to be craft only, use the 'player only' option. If you want NPCs to have a chance of spawning with cloaks, except imperial legion, use 'no imperial.' If you want all NPCs to have a chance of spawning with cloaks, don't use any of the optional plugin. Default plugin with Wrye Bash will do.

 

4) Moonpath to Elseweyr has been reported to cause issues. Apparently, the mod author's advice is to enable the mod only when you want to play it, and disable it after you are finished.

 

5) Did BOSS report any unrecognized esp's?

Edited by ripple
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1) You mentioned that you have no performance issues with vanilla Skyrim, but now you have mods, and some mods will degrade performance (especially enhanced texture packs and replacers). Depending on your rig and what/how many mods you use, you may or may not have to turn down the settings to optimize and stabilize your system with a modded game.

 

2) This is unrelated to your CTDs. But you are using a number of 'give more stuff to NPCs' mods (e.g. immersive armour, cloaks of skyrim, immersive weapons etc.). You will need to use Wrye Bash to generate a Bashed Patch in order to merge the conflicting leveled list edits.

 

3) Need to handle this:

Cloaks - No Imperial.esp Active

Note: Use only one cloaks*esp

Cloaks - Player Only.esp Active

Note: Use only one cloaks*esp

 

I am seeing this mistake in many of the load orders that have been posted. I am not entirely sure why because the author of CoS stated in the mod description the importance of using just one optional plugin. If you want the cloaks to be craft only, use the 'player only' option. If you want NPCs to have a chance of spawning with cloaks, except imperial legion, use 'no imperial.' If you want all NPCs to have a chance of spawning with cloaks, don't use any of the optional plugin. Default plugin with Wrye Bash will do.

 

4) Moonpath to Elseweyr has been reported to cause issues. Apparently, the mod author's advice is to enable the mod only when you want to play it, and disable it after you are finished.

 

5) Did BOSS report any unrecognized esp's?

 

Thanks, very informative post.

 

Regarding #1 I doubt it's my actual rig because for the brief moment of being about to play atm everything is running smoothly at at least 60 FPS, the crashes basically come out of nowhere with no sign of performance dropping. I tried everything there on lower settings to be sure, and no success there.

 

I'll download Wrye Bash and merge these mods and give it a try.

 

Hmm, I've had Moonpath on different saved games for a while now and it has never caused issues... I'll disable it for the minute to make sure.

 

There's no unrecognized esp's according to BOSS :/

Edited by Jordo141
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