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Peregrine's New Weapons


Peregrine

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Nice mace. I mean it. It looks like I can grip that mace right now... Ouch. Hit the screen.

 

I don't mind the total lack of self-illumination, it looks really cool when you're near lights, or its a sunset.... awesome!

I don't notice any framerate problems, even with the FPS Optimizer off.

 

Oh, and I think I might know why Its Tribunal-required (unless you already know). I THINK the picture of the Bearded (one hand) axe is the Adamantium axe in Tribunal.

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Well, cpu fan broke so I can't work on this for the next few days at least. Once I get the new fan, I'll be finishing up the mace and putting together a no-tribunal version of the mod. So if all goes well, I should have a copy posted for all you peopel without tribunal by the end of the week.
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  • 2 weeks later...

I know its not much, but here's my latest work. Full global illumination/hdri environment map, raytraced reflections, 24+ hour/frame render times at 800x600. And if/when I get 3dsmax 5, the "render to texture" ability should let me get a lot of this quality ingame, or so I hope! And no, I haven't forgotten the mace, I'll be finishing that up soon also.

 

http://www.habasanfleet.com/hdrisword1.jpg

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ObsidianKnight: that one's a one handed short sword.

Rathious Galent: I'm pretty sure I already gave you permission to use them a while ago when you asked by pm. But if I didn't, yes, as long as full credit is given as explained in the readme file. (clear credit, link to original)

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