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Posted
Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated.
Posted

Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated.

 

 

TESVEdit also allows creation of SEQ files, I've compared the SEQ created from both the CK and TESV, and they are the same, so you might wanna try it (and its WAY faster than the CK...)

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