jrod1311 Posted January 30, 2013 Posted January 30, 2013 Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated.
jrod1311 Posted January 31, 2013 Author Posted January 31, 2013 Still haven't been able to load up my mod. The SEQ file is not being created. Anyone know why?
VectorPlexus Posted February 1, 2013 Posted February 1, 2013 Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated. TESVEdit also allows creation of SEQ files, I've compared the SEQ created from both the CK and TESV, and they are the same, so you might wanna try it (and its WAY faster than the CK...)
Recommended Posts