jrod1311 Posted January 30, 2013 Share Posted January 30, 2013 Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated. Link to comment Share on other sites More sharing options...
jrod1311 Posted January 31, 2013 Author Share Posted January 31, 2013 Still haven't been able to load up my mod. The SEQ file is not being created. Anyone know why? Link to comment Share on other sites More sharing options...
VectorPlexus Posted February 1, 2013 Share Posted February 1, 2013 Hey guys. So, I recently finished the very early stages of a mod I'm working on, but I currently have become stuck. Because of patch 1.7 the Dialogue "bug" exists. I have followed the Steam method of creating an SEQ file to fix this, but the problem is that no SEQ file is created when I browse my files. I am fairly new to the CK so if this comes as a stupid question forgive me, but as far as I know, my CK doesn't load the Skyrim master file (or anything for that matter) by default. I don't know if it is supposed to do that or even if that is the cause of the problem, but any help as to solve this is greatly appreciated. TESVEdit also allows creation of SEQ files, I've compared the SEQ created from both the CK and TESV, and they are the same, so you might wanna try it (and its WAY faster than the CK...) Link to comment Share on other sites More sharing options...
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