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Random things ruin game imersion


Xaikarik

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Also, I really hate when people don't recognize the Dragonborn Harbinger Archmage Nightingale Listener when I talk to them.

 

It's also somehow immersion-ruining when Elenwen and this Maven b**** don't know who you are at all when you achieved for example the Archmage rank before the Thalmor embassy quest. Guuurls, I've already become someone, one might want to say o.O

 

No, but I don't care about guards... just everyone else. Like Jarls.

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While those kind of bugs are annoying, I definitely appreciate lore-friendly mods now. I used to just use whatever the f*** I wanted, but using stuff that vanilla is much better in my experience.

 

Also, I really hate when people don't recognize the Dragonborn Harbinger Archmage Nightingale Listener when I talk to them. >.> That happened in MW, why did you take it out Bethesda..... (and I know that people comment occasionally, it's just annoying when people treat me like nobody).

"You're the new Harbinger. You honor me with your presence."

 

*takes ten steps to the right, talks to a vendor to sell some things, bumps into the same guard while leaving*

 

"I hear you're the new Companion, what do you do... fetch the mead?"

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Where is this option?

 

\Documents\My Games\Skyrim\Skyrim.ini

 

[interface]

bShowTutorials=0

 

Thank you!

 

As for me, it's really simple things that probably can't be changed that are not 'bugs' per say.... Like the fact that you can soul trap most undead, but then you can't soultrap a necromancer's zombie. And that the undead have white souls when they're clearly former humanoids.. I'd just like a little consistency here. Then there's the water in the temple of Kynareth. It looks very pretty. But I keep thinking about how bad it is to leave standing water around the sick, and the spread of disease even if I tell myself they're doing all the healing with magic and potions.

 

Ooh, I hate this. For me it was the fact that the Falmer had animal souls. I found that so 'offensive' I made a mod for myself to fix it ^^; Seems like giants maybe should too, but I didn't go that far.

 

If you want to rationalize the standing water, it's not so immersion breaking... We didn't know about germs and diseases until, what, the seventeen hundreds? I'm not going to give Skyrim that much credit :P

 

The Falmer thing bothers me as well, but I was aware of your mod fixing it. I'm not sure where I stand on giants... but it is really strange that they have smaller souls than their mammoths.

 

And yes, I know our civilization was dumb about standing water for the longest time, but it still bothers me, and there is no 'teach priests of Kynareth basic Hygiene and about the dangers of standing water' option anywhere.

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Sometimes this happens if you have an enchanted weapon. Like a flame enchantment on a sword and guards tell you to "watch what you're doing with that fire!".

 

I have no weapons in my inventory.

Odd. Any sort of destruction-related enchantments on your armor/clothing?

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