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Oblivion permanently freezes/silent crashes


IvoryQueen

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Hello everyone

My game became really unstable. Basically it freezes so I can only alt+ctrl+del to shut it down. The screen just stops while the music is playing. It happens every 15 mins on average.

Usually it's during a dialogue or UI stuff like lockpicking/alchemy/reading a book. However sometimes it just randomly happens without any apparent pattern. Once the timer of my conjured skeleton hit zero and oblivion froze itself to death (usually it's not this way).

 

What I tried:

- change the UI mod

- re-sort with BOSS and rebuild bashed patch using PBash

- clean dirty mods with tes4edit (only dlc)

 

These are my WryeBash loadorder and installers (clickable)

 

Diol-Jmy-P9-C4.jpg
uk-MYvg3zqm-Y.jpg
x85h-ZZlhz-RM.jpg

 

 

DarnifiedUI has been installed with OBMM.

I use ENBoost for performance.

 

Here are my OBSE things:

 

Blockhead
EngineFixes
Oblivion Stutter Remover
MenuQue
MessageLogger
nvac
skybsa

 

 

Nothing really fancy. Stability stuff, minimal graphical improvements and OOO with balance and immersion adjustments.

The issue really seems rare because I couldn't google a solution

 

I wasn't sure what was the right subforum so I doubleposted this.

 

EDIT: In case someone is having the same problem. The Oblivion Stutter Remover was causing this issue. Disable some of its features in the ini file until you find out which exactly causes the crashes.

Edited by IvoryQueen
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I'm sure it didn't happen when the game wasn't modded.

I'll post MessageLog the next time I encounter this weird crash.

Strangely enough I've been playing for like 2 hours without a single freeze after I installed Oblivion Reloaded Lite+Ultimate Memory Purger. Possibly a coincidenece or possibly that issue is memory related that has been fixed by memory purge.

How do I check the editor ID's? Is there a way to do it without manually expanding each branch of each mod in tes4edit?

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Strangely enough I've been playing for like 2 hours without a single freeze after I installed Oblivion Reloaded Lite+Ultimate Memory Purger. Possibly a coincidenece or possibly that issue is memory related that has been fixed by memory purge.

How do I check the editor ID's? Is there a way to do it without manually expanding each branch of each mod in tes4edit?

-Possible

-I don't know any other mean

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While the purge mod could have decreased the rate of crashes it certainly hasn't removed them completely. I went afk and it happened. Here is the MessageLog

 

2020/08/18 00:16:11 [0047F6AE] [ INFO ] Oblivion
2020/08/18 00:16:11 [0047F6CC] [ INFO ] Computer Name: Vermin
2020/08/18 00:16:12 [0042F71B] [ INFO ] Loading master archives
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\ArchiveInvalidationInvalidated!.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\ArchiveInvalidationInvalidated!.bsa containing 1 directories and 1 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\ArchiveInvalidationInvalidated!.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\ArchiveInvalidationInvalidated!.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Meshes.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Meshes.bsa containing 524 directories and 20182 files in 0.001000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Meshes.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Meshes.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Textures - Compressed.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Textures - Compressed.bsa containing 1089 directories and 14186 files in 0.001000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Textures - Compressed.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Textures - Compressed.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Sounds.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Sounds.bsa containing 376 directories and 1533 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Sounds.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Sounds.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Voices1.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Voices1.bsa containing 6 directories and 33198 files in 0.002000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Voices1.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Voices1.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Voices2.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Voices2.bsa containing 6 directories and 44582 files in 0.002000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Voices2.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Voices2.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Misc.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Misc.bsa containing 10 directories and 115 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Misc.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Misc.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Faces.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Faces.bsa containing 1 directories and 4835 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Faces.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Faces.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Meshes.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Meshes.bsa containing 138 directories and 3017 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Meshes.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Meshes.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Sounds.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Sounds.bsa containing 116 directories and 499 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Sounds.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Sounds.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Textures.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Textures.bsa containing 178 directories and 1869 files in 0.001000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Textures.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Textures.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Voices.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Voices.bsa containing 15 directories and 19089 files in 0.001000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Voices.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Voices.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\All Natural.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\All Natural.bsa containing 57 directories and 685 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\All Natural.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\All Natural.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCHorseArmor.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCHorseArmor.bsa containing 4 directories and 46 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCHorseArmor.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCHorseArmor.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCOrrery.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCOrrery.bsa containing 4 directories and 90 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCOrrery.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCOrrery.bsa in 0.001000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCVileLair.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCVileLair.bsa containing 8 directories and 57 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCVileLair.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCVileLair.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCThievesDen.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCThievesDen.bsa containing 7 directories and 65 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCThievesDen.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCThievesDen.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oscuro's_Oblivion_Overhaul.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oscuro's_Oblivion_Overhaul.bsa containing 809 directories and 5390 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oscuro's_Oblivion_Overhaul.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oscuro's_Oblivion_Overhaul.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCBattlehornCastle.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCBattlehornCastle.bsa containing 15 directories and 388 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCBattlehornCastle.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCBattlehornCastle.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCFrostcrag.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCFrostcrag.bsa containing 4 directories and 49 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCFrostcrag.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCFrostcrag.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Knights.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Knights.bsa containing 66 directories and 4810 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Knights.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Knights.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Ultimate Leveling.bsa
2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Ultimate Leveling.bsa containing 11 directories and 45 files in 0.000000 seconds
2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Ultimate Leveling.bsa
2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Ultimate Leveling.bsa in 0.000000 seconds
2020/08/18 00:16:12 [0042F9EB] [ INFO ] Finished loading master archives in 0.014000 seconds
2020/08/18 00:16:12 [0040E857] [ INFO ] Initializing Renderer...
2020/08/18 00:16:13 [0040E89D] [ INFO ] Initializing Shader System...
2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph 'World' Created. Camera name 'CreateNewCamera'.
2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph 'Menu' Created. Camera name 'CreateNewCamera'.
2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph '3DMenu' Created. Camera name 'CreateNewCamera'.
2020/08/18 00:16:13 [00406390] [ INFO ] Initializing Sky...
2020/08/18 00:16:13 [74341F71] [ INFO ] Initializing TES...
2020/08/18 00:16:13 [0040664E] [ INFO ] Initializing TreeManager...
2020/08/18 00:16:13 [0040665E] [ INFO ] Initializing Menus...
2020/08/18 00:16:13 [004067B5] [ INFO ] Loading Files...
2020/08/18 00:16:14 [00520B18] [WARNING] Could not find previous idle (1F002D43) for IDLE Form 'MS48PrisonerIdle' (0007178C).
2020/08/18 00:16:14 [00520B18] [WARNING] Could not find previous idle (1F002D5C) for IDLE Form 'CreaturesBearIdleAnimsGetupFaceDown' (0009DB0C).
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001637) on owner object "Gem7Opal".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001634) on owner object "Gem7OpalPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E37) on owner object "Gem0PlatinumNuggetSmall".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001623) on owner object "Gem2TopazPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161F) on owner object "Gem3RubyPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001621) on owner object "Gem4SapphirePerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001635) on owner object "Gem7OpalFlawless".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161D) on owner object "Gem1PearlPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001627) on owner object "Gem1PearlBlack".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3C) on owner object "Gem0CopperBar".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02051320) on owner object "Gem0SilverBar".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0205131F) on owner object "Gem0GoldBar".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001639) on owner object "Gem10Amethyst".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001638) on owner object "Gem10AmethystFlawed".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200163A) on owner object "Gem10AmethystFlawless".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3A) on owner object "Gem0CopperNuggetSmall".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3B) on owner object "Gem0CopperNugget".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E39) on owner object "Gem0CopperNuggetLarge".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E35) on owner object "Gem0PlatinumBar".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E36) on owner object "Gem0PlatinumNugget".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E38) on owner object "Gem0PlatinumNuggetLarge".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E34) on owner object "Gem0SilverNuggetLarge".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E31) on owner object "Gem0GoldNuggetLarge".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E33) on owner object "Gem0SilverNuggetSmall".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E2F) on owner object "Gem0GoldNuggetSmall".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161B) on owner object "Gem5EmeraldPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (020015EC) on owner object "Gem6DiamondPerfect".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001636) on owner object "Gem7OpalFlawed".
2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200163B) on owner object "Gem10AmethystPerfect".
2020/08/18 00:16:16 [00569CCC] [WARNING] Unable to find Package Location Reference (0004F5BB) on owner object "EVPRStiltCheydinhalRider13x1".
2020/08/18 00:16:16 [004067DC] [ INFO ] Initializing Player...
2020/08/18 00:16:16 [004068D6] [ INFO ] Initializing Scripts...
2020/08/18 00:16:16 [004068EE] [ INFO ] Initializing Sound System...
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -3 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 0 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 1 in worldspace 'Tamriel'
2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 2 in worldspace 'Tamriel'
2020/08/18 00:16:16 [0040EB92] [ INFO ] Initializing Actor Locations...
2020/08/18 00:16:16 [0040EBB4] [ INFO ] Loading initial area...
2020/08/18 00:16:16 [0040EE7F] [ INFO ] Placing player...
2020/08/18 00:16:19 [0040F0E5] [ INFO ] Begin Idle loop...
2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]
*****

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:
2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_misc_header
2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]
***** [ All references targeting inv_misc_header have been nullified. ]

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****


2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]
*****

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:
2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_stones_header
2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]
***** [ All references targeting inv_stones_header have been nullified. ]

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****


2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]
*****

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:
2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_keys_header
2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]
***** [ All references targeting inv_keys_header have been nullified. ]

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****


2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]
*****

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:
2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_book_header
2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]
***** [ All references targeting inv_book_header have been nullified. ]

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****


2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]
*****

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:
2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_ingr_header
2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]
***** [ All references targeting inv_ingr_header have been nullified. ]

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****


2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.
2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).
2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).
2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).
2020/08/18 00:16:57 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).
2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).
2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).
2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).
2020/08/18 00:18:54 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).
2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).
2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).
2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).
2020/08/18 00:20:57 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).
2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).
2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).
2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).
2020/08/18 00:23:15 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).
2020/08/18 00:25:15 [004F3313] [ DEBUG ] Expression Error: SYNTAX
2020/08/18 00:25:15 [00516FA5] [WARNING] Script 'ImprovedCombatMainScript', line 186: failed to evaluate expression.

 

 

I also definitely found EditorID's starting with 0 in the script section of BalancedMagic. What could this possibly cause?

Edited by IvoryQueen
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The editor ID's that start with something else than a letter cause more frequent crashes. You can easily edit them in large groups using TES4Edit, first look for conflicts status inherited by parent https://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide#Section_.232:_Actual_Cleaning_Instructions and when you're done fixing the ed ID's check for errors and update the scripts accordingly.

 

You should open your mod n°02 in your load order with TES4Edit, select the objects with a bogus script, right-click on the script section -> remove.

 

By the way if you plan to remove something in a mod always do this using the CS otherwise you'll get the kind of errors you have the bogus scripts.

Edited by Oblivionaddicted
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While the purge mod could have decreased the rate of crashes it certainly hasn't removed them completely. I went afk and it happened. Here is the MessageLog

 

2020/08/18 00:16:11 [0047F6AE] [ INFO ] Oblivion

2020/08/18 00:16:11 [0047F6CC] [ INFO ] Computer Name: Vermin

2020/08/18 00:16:12 [0042F71B] [ INFO ] Loading master archives

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\ArchiveInvalidationInvalidated!.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\ArchiveInvalidationInvalidated!.bsa containing 1 directories and 1 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\ArchiveInvalidationInvalidated!.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\ArchiveInvalidationInvalidated!.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Meshes.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Meshes.bsa containing 524 directories and 20182 files in 0.001000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Meshes.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Meshes.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Textures - Compressed.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Textures - Compressed.bsa containing 1089 directories and 14186 files in 0.001000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Textures - Compressed.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Textures - Compressed.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Sounds.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Sounds.bsa containing 376 directories and 1533 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Sounds.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Sounds.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Voices1.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Voices1.bsa containing 6 directories and 33198 files in 0.002000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Voices1.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Voices1.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Voices2.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Voices2.bsa containing 6 directories and 44582 files in 0.002000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Voices2.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Voices2.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oblivion - Misc.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oblivion - Misc.bsa containing 10 directories and 115 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oblivion - Misc.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oblivion - Misc.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Faces.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Faces.bsa containing 1 directories and 4835 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Faces.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Faces.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Meshes.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Meshes.bsa containing 138 directories and 3017 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Meshes.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Meshes.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Sounds.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Sounds.bsa containing 116 directories and 499 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Sounds.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Sounds.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Textures.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Textures.bsa containing 178 directories and 1869 files in 0.001000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Textures.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Textures.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCShiveringIsles - Voices.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCShiveringIsles - Voices.bsa containing 15 directories and 19089 files in 0.001000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCShiveringIsles - Voices.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCShiveringIsles - Voices.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\All Natural.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\All Natural.bsa containing 57 directories and 685 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\All Natural.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\All Natural.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCHorseArmor.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCHorseArmor.bsa containing 4 directories and 46 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCHorseArmor.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCHorseArmor.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCOrrery.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCOrrery.bsa containing 4 directories and 90 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCOrrery.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCOrrery.bsa in 0.001000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCVileLair.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCVileLair.bsa containing 8 directories and 57 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCVileLair.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCVileLair.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCThievesDen.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCThievesDen.bsa containing 7 directories and 65 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCThievesDen.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCThievesDen.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Oscuro's_Oblivion_Overhaul.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Oscuro's_Oblivion_Overhaul.bsa containing 809 directories and 5390 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Oscuro's_Oblivion_Overhaul.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Oscuro's_Oblivion_Overhaul.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCBattlehornCastle.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCBattlehornCastle.bsa containing 15 directories and 388 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCBattlehornCastle.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCBattlehornCastle.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\DLCFrostcrag.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\DLCFrostcrag.bsa containing 4 directories and 49 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\DLCFrostcrag.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\DLCFrostcrag.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Knights.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Knights.bsa containing 66 directories and 4810 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Knights.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Knights.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042EFCB] [ INFO ] Loading archive Data\Ultimate Leveling.bsa

2020/08/18 00:16:12 [0042F34F] [ INFO ] Finished loading archive Data\Ultimate Leveling.bsa containing 11 directories and 45 files in 0.000000 seconds

2020/08/18 00:16:12 [0042F3B5] [ INFO ] Invalidating files in archive Data\Ultimate Leveling.bsa

2020/08/18 00:16:12 [0042F3F3] [ INFO ] Finished invalidating 0 files in archive Data\Ultimate Leveling.bsa in 0.000000 seconds

2020/08/18 00:16:12 [0042F9EB] [ INFO ] Finished loading master archives in 0.014000 seconds

2020/08/18 00:16:12 [0040E857] [ INFO ] Initializing Renderer...

2020/08/18 00:16:13 [0040E89D] [ INFO ] Initializing Shader System...

2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph 'World' Created. Camera name 'CreateNewCamera'.

2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph 'Menu' Created. Camera name 'CreateNewCamera'.

2020/08/18 00:16:13 [0041154A] [ DEBUG ] SceneGraph '3DMenu' Created. Camera name 'CreateNewCamera'.

2020/08/18 00:16:13 [00406390] [ INFO ] Initializing Sky...

2020/08/18 00:16:13 [74341F71] [ INFO ] Initializing TES...

2020/08/18 00:16:13 [0040664E] [ INFO ] Initializing TreeManager...

2020/08/18 00:16:13 [0040665E] [ INFO ] Initializing Menus...

2020/08/18 00:16:13 [004067B5] [ INFO ] Loading Files...

2020/08/18 00:16:14 [00520B18] [WARNING] Could not find previous idle (1F002D43) for IDLE Form 'MS48PrisonerIdle' (0007178C).

2020/08/18 00:16:14 [00520B18] [WARNING] Could not find previous idle (1F002D5C) for IDLE Form 'CreaturesBearIdleAnimsGetupFaceDown' (0009DB0C).

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001637) on owner object "Gem7Opal".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001634) on owner object "Gem7OpalPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E37) on owner object "Gem0PlatinumNuggetSmall".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001623) on owner object "Gem2TopazPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161F) on owner object "Gem3RubyPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001621) on owner object "Gem4SapphirePerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001635) on owner object "Gem7OpalFlawless".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161D) on owner object "Gem1PearlPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001627) on owner object "Gem1PearlBlack".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3C) on owner object "Gem0CopperBar".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02051320) on owner object "Gem0SilverBar".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0205131F) on owner object "Gem0GoldBar".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001639) on owner object "Gem10Amethyst".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001638) on owner object "Gem10AmethystFlawed".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200163A) on owner object "Gem10AmethystFlawless".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3A) on owner object "Gem0CopperNuggetSmall".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E3B) on owner object "Gem0CopperNugget".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E39) on owner object "Gem0CopperNuggetLarge".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E35) on owner object "Gem0PlatinumBar".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E36) on owner object "Gem0PlatinumNugget".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E38) on owner object "Gem0PlatinumNuggetLarge".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E34) on owner object "Gem0SilverNuggetLarge".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E31) on owner object "Gem0GoldNuggetLarge".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E33) on owner object "Gem0SilverNuggetSmall".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001E2F) on owner object "Gem0GoldNuggetSmall".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200161B) on owner object "Gem5EmeraldPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (020015EC) on owner object "Gem6DiamondPerfect".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (02001636) on owner object "Gem7OpalFlawed".

2020/08/18 00:16:14 [0046F0AA] [WARNING] Unable to find script (0200163B) on owner object "Gem10AmethystPerfect".

2020/08/18 00:16:16 [00569CCC] [WARNING] Unable to find Package Location Reference (0004F5BB) on owner object "EVPRStiltCheydinhalRider13x1".

2020/08/18 00:16:16 [004067DC] [ INFO ] Initializing Player...

2020/08/18 00:16:16 [004068D6] [ INFO ] Initializing Scripts...

2020/08/18 00:16:16 [004068EE] [ INFO ] Initializing Sound System...

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -3, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -2, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for -1, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 0, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 1, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -3 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, -1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 0 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 1 in worldspace 'Tamriel'

2020/08/18 00:16:16 [004EB314] [ DEBUG ] Found terrain LOD file for 2, 2 in worldspace 'Tamriel'

2020/08/18 00:16:16 [0040EB92] [ INFO ] Initializing Actor Locations...

2020/08/18 00:16:16 [0040EBB4] [ INFO ] Loading initial area...

2020/08/18 00:16:16 [0040EE7F] [ INFO ] Placing player...

2020/08/18 00:16:19 [0040F0E5] [ INFO ] Begin Idle loop...

2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]

*****

 

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

 

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:

2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_misc_header

2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]

***** [ All references targeting inv_misc_header have been nullified. ]

 

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****

 

 

2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]

*****

 

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

 

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:

2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_stones_header

2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]

***** [ All references targeting inv_stones_header have been nullified. ]

 

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****

 

 

2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]

*****

 

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

 

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:

2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_keys_header

2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]

***** [ All references targeting inv_keys_header have been nullified. ]

 

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****

 

 

2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]

*****

 

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

 

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:

2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_book_header

2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]

***** [ All references targeting inv_book_header have been nullified. ]

 

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****

 

 

2020/08/18 00:16:37 [0058BB5E] [ DEBUG ]

*****

 

2020/08/18 00:16:37 [0058BB68] [ DEBUG ] ***** ERROR: Loop Detected

 

2020/08/18 00:16:37 [0058BB72] [ DEBUG ] ***** Loop Involves Tiles:

2020/08/18 00:16:37 [0058BBA6] [ DEBUG ] inv_ingr_header

2020/08/18 00:16:37 [0058BBD3] [ DEBUG ]

***** [ All references targeting inv_ingr_header have been nullified. ]

 

2020/08/18 00:16:37 [0058BBDD] [ DEBUG ] *****

 

 

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:37 [0058D198] [WARNING] Trait defined outside of any tile.

2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).

2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).

2020/08/18 00:16:39 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).

2020/08/18 00:16:57 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).

2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).

2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).

2020/08/18 00:18:24 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).

2020/08/18 00:18:54 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).

2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).

2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).

2020/08/18 00:20:48 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).

2020/08/18 00:20:57 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).

2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CA).

2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CC).

2020/08/18 00:23:06 [004E2490] [WARNING] Disabling collision on ref '' (000975CB).

2020/08/18 00:23:15 [004E2490] [WARNING] Disabling collision on ref '' (0008938F).

2020/08/18 00:25:15 [004F3313] [ DEBUG ] Expression Error: SYNTAX

2020/08/18 00:25:15 [00516FA5] [WARNING] Script 'ImprovedCombatMainScript', line 186: failed to evaluate expression.

 

 

 

I also definitely found EditorID's starting with 0 in the script section of BalancedMagic. What could this possibly cause?

 

You do realise that crashes have always been a "feature" of the game (as is the case with most Bethesda games). Without the game source code only so much can be fixed. The freeze you describe isn't as common as the usual CTD but it's not unheard of.

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Yep I surely was expecting some instability when I chose Oscuro overhaul but these freezes are too frequent to be normal. Strangely enough no CTD happened whatsoever and performance is great.

 

Update:

I was reinstalling everything and found out the game froze without any mods except obse plugins like OSR, EngineFixes, nvac, skybsa and enboost

Edited by IvoryQueen
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