Jump to content

Vortex requires me to confirm "UAC" dialogue after installing game to another drive


UltraEgoEnthusiast
Go to solution Solved by Pickysaurus,

Recommended Posts

Vortex 1.2.20
Modding Monster Hunter World
Amount of enabled mods: 30 for now
Amount of disabled mods: 30
Amount of uninstalled mods: 36
16 GB of RAM, Windows 10, 64-bit Operating System.
Please confirm the "User Access Control" Dialogue just recently started showing up on Vortex. I had recently uninstalled and re-installed (Originally tried just cut/pasting the entire game and seeing if Steam would have an option to find local files, couldn't find one so it just re-installed the whole game, got what I wanted in the end) MHW from an HDD to an SSD and now that I've manually located where MHW is in Vortex, it requires me to confirm a UAC windows pop up every time I need to install/uninstall a mod. This doesn't happen for my Skyrim Special Edition, which is on that HDD along with Vortex, so I can assume it's a problem with having the mod manager and the game on two separate Drives. All I wanna know is if there's any way to circumvent having to keep saying yes to "Do you want to allow this app to make changes to your device" whenever I install/uninstall a MHW mod with Vortex that isn't reinstalling Vortex on the same drive.
UPDATE: After googling a bit more on related issues with UAC and Vortex, I found out I could just move the Mod Staging Folder for the game onto the same Drive, then have the Deployment Method be Hardlink Deployment (This is in the Settings>Mods section of Vortex.) This circumvented having elevation requests happen for MHW.

While my issue is resolved (for now) I still feel as though this post shouldn't be removed as there is a guarantee someone else may have this problem, unless there's a UAC problem section in an FAQ somewhere I don't know about.

Edited by YoloSwaginson
Link to comment
Share on other sites

  • Solution

As you say, if you have moved your game to a different HDD without also moving your mod staging folder it will no longer support hardlinks and fallback to symlinks, which require a UAC prompt when you deploy. If the game doesn't support symlinks it will give you an error instead.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...