greyday01 Posted August 22, 2020 Share Posted August 22, 2020 Method as far as I understand it:I make a quest with no objectives that starts when a book is readCreate a dialogue branch.First topic ask for an item, NPC refuses. Set conditions that only that NPC says it and only if player doesn't already have it.Then I want to offer a bribe. I suppose that would be the next topic and would be linked to the first, but how do I make it?And can I set the amount needed to a certain amount?Anyway quest ends when item handed over. Can't find a tutorial. Link to comment Share on other sites More sharing options...
greyday01 Posted August 22, 2020 Author Share Posted August 22, 2020 Never mind. I think I've figured it out. Link to comment Share on other sites More sharing options...
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