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Stuck in T Position/Sex Animations wont work


adamjj123

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FNIS Behavior V7.6 8/23/2020 5:11:55 PM
Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\FNIS Behavior SE 7.6\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
>>Warning: Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<
Skeleton(hkx) female: Default (99 bones) male: Default (99 bones)
Patch: "SKELETON Arm Fix"
Reading FNISBase V7.6 ...
All Anim Lists scanned. Generating Behavior Files...
Creature Pack not installed
0 animations for 1 mods successfully included (character).
1 Warning(s).
ou have one or more plugins that are not form 44. They are:

• FNIS.esp (form 43)
• RaceMenu.esp (form 43)
• RaceMenuPlugin.esp (form 43)
• SexLab.esm (form 43)
• SexLabDefeat.esp (form 43)
• SexLabMatchMaker.esp (form 43)

Form 43 (or lower) plugins are modules that were made for Skyrim LE (Oldrim) and have not been properly ported to Skyrim Special Edition, which uses form 44 plugins. This usually results in parts of the mod not working correctly.

To be converted, these plugins simply need to be opened and saved with the SSE Creation Kit but their presence can be an indication that a mod was not properly ported to SSE and so can potentially have additional issues.

Online guides can have more information on how to corre

You have one or more script extender plugins which failed to load!

 

If you want this notification to go away, here are some steps you can take:

• Look for updates to the mod or the specific plugin included in the mod.

• Disable the mod containing the plugin.

• Hide or delete the plugin from the mod.

 

To refresh the script extender logs, you will need to run the game and/or editor again!

 

The failed plugins are:

• Couldn't load chargen.dll (data). A DLL is invalid (code 193).

• Couldn't load nioverride.dll (data). A DLL is invalid (code 193).

• Couldn't load MfgConsole.dll (SexLabFramework_v). A DLL is invalid (code 193).

• Couldn't load SexLabUtil.dll (SexLabFramework_v). A DLL is invalid (code 193).

• Couldn't load StorageUtil.dll (SexLabFramework_v). A DLL is invalid (code 193).

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Check your paths...

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\FNIS Behavior SE 7.6\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<


This: FNIS Behavior SE 7.6, should NOT be in the Installation path of FNIS, notice how the error doesn't have that in it's path?
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Yea, i cant seem to get the generate FNIS button to work in MO2, how do i go about getting that fixed? Not sure what files to move or delete to get that error off. I tried to make sure i just had one FNIS Behavior SE folder under skyrim data

Edited by adamjj123
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FNIS Behavior V7.6 8/23/2020 7:32:48 PM

Skyrim SE 64bit: 1.5.97.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)


Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones)

Patch: "SKELETON Arm Fix"


Reading FNISBase V7.6 ...


All Anim Lists scanned. Generating Behavior Files...


ERROR(2012): Could not generate: defaultfemale.hkx defaultmale.hkx 0_master.hkx


okay, fixed the first part, now this is the problem
Edited by adamjj123
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