KibaFrost Posted August 24, 2020 Share Posted August 24, 2020 Hello internet, TL;DR I want to create an island and have player hire boat man to "Ship" (hehe) them away and return them. Basically Im creating a DLC addon and I have tried, failed, and failed again to get the PC a way to the island. I want it to happen just like DLC2 boat ride where you just walk up to Gjhimndnd (pretend I spelled his name correctly) and be like, hey boy - here is 300 gold please away me to my destination! and he will be like, cool. I have everything but the way to port (hehe) the player. Thanks for any help, or just looking at this post - but most importently, thanks for being you! Kiba, Frozen at heart. Link to comment Share on other sites More sharing options...
KibaFrost Posted August 24, 2020 Author Share Posted August 24, 2020 Seriously Dont know whats wrong with this; If ( Player.GetGoldAmount() >= 300 ) Player.RemoveItem( Gold , 300 ) EndIf (Player.moveto( Graywater )) Starting 1 compile threads for 1 files... Compiling "HLSA01Script01"... A:\SteamLibrary\steamapps\common\skyrim\Data\Scripts\Source\temp\HLSA01Script01.psc(14,8): type mismatch on parameter 1 (did you forget a cast?) No output generated for HLSA01Script01, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on HLSA01Script01 Link to comment Share on other sites More sharing options...
greyday01 Posted August 24, 2020 Share Posted August 24, 2020 Tryif (game.GetPlayer().GetItemCount(Gold001) >= 300)Game.GetPlayer().moveto(Graywater)Game.GetPlayer.RemoveItem(Gold001, 300)endIf Dont forget propertiesObjectReference property Gold001 Auto Fill with Gold001ObjectReference Property Graywater Fill with Xmarker you want to move to Actor Property PlayerRef Auto instead of Game.GetPlayer() if you want Link to comment Share on other sites More sharing options...
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