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Halo + Fallout =


Skree000

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Just a quick update of the stats, feel free to comment on them, this is what I've got so far!

 

Mjolnir Mk VI Power Armor

 

weight: 80lbs

stats: +2 str, -2agi, +20 AP, +50lbs, +65 RR, +60 DR, +25 Big Guns

value: 3500

repair cost (at 0%): 3000

 

Mjolnir Mk VI Power Helmet (No Visor)

 

weight: 12lbs

stats: +12 DR, +5 RR, +5 Big Guns

value: 1100

repair cost (at 0%): 950

 

Mjolnir Mk VI Power Helmet

 

weight: 15lbs

stats: +18 DR, +13 RR, +5 Big Guns, +2 PER, Water-Breathing (unlimited 0^2 underwater)

value: 1900

repair cost (at 0%): 1550

 

UNSC Combat Armor

 

weight: 12lbs

stats: +22 DR, +5 Sm Guns, +5 Energy Weapons

value: 700

repair cost (at 0%): 550

 

UNSC Tactical Combat Armor (w/ webbing (pouches + bags))

 

weight: 15lbs

stats: +23 DR, +2 Sm Guns, +5 Big Guns, +2 Energy Weapons, +28lbs

value: 850

repair cost (at 0%): 700

 

UNSC Combat Helmet

 

weight: 5lbs

stats: +7 DR, +3 Sm Guns, +2 Energy Weapons

value: 500

repair cost (at 0%): 425

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Stat's look good, I've actually been following this really closely. Its one of the first things I check when I get online. Looking forward to it, I do hope a release comes out soon.

 

Oh - and I am a halo geek but I am unfamiliar with the abbreviation USMC, shouldn't it be UNMC (United Nations Marine Corps) seem as the UNSC (United Nations Space Corps) is named as such. Perhaps its an oversight of mine, but I can be a little picky. Doesn't really matter I just tend to point these things out.

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personally i think he armor weighs a bit to much. 80 pounds is a lot when your max is 250. granted it helps when you have it on but when you take it off you could really be screwed over. i'd say try to keep it closer to the current power armor.

 

@Damaris: USMC is United States Marine Corps. In Halo it was UNSC but since this is bringing it into the fallout universe USMC would be more appropriate than UNSC. personally either way is fine with me but for fallout USMC makes more sense.

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Oops UNSC right. Quality control took the day off when I posted that lol :) Thanks guys good catch!

 

Re: the stats, they are all temporary for now, too heavy you say? well

 

keep in mind the Mjolnir armor does contain life support systems including air filtration, fluid waste and pressurized internal climate control, microservos and hydraulics powering the limbs for super-human strength, radio and subspace communications systems, independent internal computer system, (hidden) ammunition and weapon storage system (likely in the same way Robocop's gun hides in his leg compartment etc)..

 

The weight is probably already determined if anyone reads those Halo novels they could probably tell us! :) (i have 3 but havent read them yet =(

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Oops UNSC right. Quality control took the day off when I posted that lol :) Thanks guys good catch!

 

Re: the stats, they are all temporary for now, too heavy you say? well

 

keep in mind the Mjolnir armor does contain life support systems including air filtration, fluid waste and pressurized internal climate control, microservos and hydraulics powering the limbs for super-human strength, radio and subspace communications systems, independent internal computer system, (hidden) ammunition and weapon storage system (likely in the same way Robocop's gun hides in his leg compartment etc)..

 

The weight is probably already determined if anyone reads those Halo novels they could probably tell us! :) (i have 3 but havent read them yet =(

 

According to lore, the Mjolnir armour weighs in at 1000 pounds / one half ton. You should totally make it that heavy.

I've read all the books, but the halo wiki contains all sorts of information of this kind for reference.

 

http://halo.wikia.com/wiki/MJOLNIR_Powered_Assault_Armor

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Although I think 1000 lbs is a bit much for us here in Fallout land, I think if I made it siginificantly heavy, it would make it even more exotic. (for that sacrifice maybe I should boost the stats if I boost the weight!)

 

Maybe 225 lbs for the suit, 25 lb helmet? That would limit players with less than a carrying capacity of 250lbs to not being able to use it.. but then, maybe I could boost its stats significantly..

 

ie. Weight: 225lbs

Effect: +500lbs

 

why worry about the first 250 when you can carry 750 total? 8-)

 

It IS supposed to be a super-armor suit right?

 

After all, the MC DOES flip Scorpion tanks right-side up with only his arms!

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Although I think 1000 lbs is a bit much for us here in Fallout land, I think if I made it siginificantly heavy, it would make it even more exotic. (for that sacrifice maybe I should boost the stats if I boost the weight!)

 

Maybe 225 lbs for the suit, 25 lb helmet? That would limit players with less than a carrying capacity of 250lbs to not being able to use it.. but then, maybe I could boost its stats significantly..

 

ie. Weight: 225lbs

Effect: +500lbs

 

why worry about the first 250 when you can carry 750 total? 8-)

 

It IS supposed to be a super-armor suit right?

 

After all, the MC DOES flip Scorpion tanks right-side up with only his arms!

 

 

Yep, that is the general idea.

I don't really think its necessary to change the weight, but its your call. I really think the big selling point for this is the visuals. I'm personally wanting to make an original total conversion (over the next year or two) and I suck at modelling / texturing so I'll be using these suits as a base until I can find a decent 3d artist. I've always liked the appearance of Halo's armour and there's nothing out there at the moment that suits the description of my "Power Armour" better.

 

You're original stat's are all well and good, I personally don't think there should be an Agility reduction - seem as the Mjolnir amour in lore increases Everything. There are zero downfalls to using it. Game-wise it IS unbalanced - but then you are a super soldier sent to destroy two entire planets (halos), fend off earth from a world-ending assault and prevent the destruction of the entire galaxy (3/4 pretty much single-handedly). So there's your in game balance for halo. If you want to balance it out for Fallout then that's up too you.

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