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MO2 "trying to find file with no name" crashing game


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Posted

running 32gb ram, rx 580, ryzen 5 1400 quad core

latest version of mod organizer 2, windows 10, and fallout 4

 

inconsistently but very frequently fallout 4 has started ctd'ing and mo2 is showing "trying to find file with no name" in the log every time it happens but its never at a set point in time and started the other night out of the blue without having removed or added anything at all

ive tried asking in the mo2 server but got no help there

tried reinstalling the game, reinstalling mo2, verifying files through steam, removing the read only attribute on all the fallout 4 and mo2 folders and files, running mo2 with admin privileges but nothing seems to be working

 

Posted

mo2 devs released a new version of mo2 that is able to show you specifically what file is causing the "trying to find file with no name" and it turned out the mod i manually installed and thought i deleted never was deleted so when i reinstalled it through mo2 it didnt play nice

  • 1 year later...
Posted
Soâ¦.how do you find what mod is causing the issue? Cause Iâm having the same problem. I canât play Fallout 4 for more than 5 minutes before it crashes and Mod Organizer says the same thing every time. âTrying to find a file with no name.â Iâm fairly new to this. I know I have the latest version of Mod Organizer, Iâm just not sure what to do with the information the log gives me.
  • 1 month later...
Posted

I have the

 

  On 9/14/2021 at 1:23 AM, DrOriginal said:

Soâ¦.how do you find what mod is causing the issue? Cause Iâm having the same problem. I canât play Fallout 4 for more than 5 minutes before it crashes and Mod Organizer says the same thing every time. âTrying to find a file with no name.â Iâm fairly new to this. I know I have the latest version of Mod Organizer, Iâm just not sure what to do with the information the log gives me.

same issue as this guy. How do I find out the info in the newest MO2? It doesn't say anywhere in the GUI.

Posted
Cant remember how exactly how the explained it at the time or how i did it but i remember it having something to do with going into mo2 settings and changing logging to debug then restarting mo2
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