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[Mod Request] Random contracts


Shika93

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I'm guessing this sort of thing is very hard to do for TW3.

 

With Skyrim we have CK and a bunch of other tools to enable quest mods to be made with relative ease. (It still takes a lot of work and knowledge but it's doable)

 

Take a look at the quest section on Nexus and it's pretty sparse. People are trying to get to grips with making mods like this but it's slow progress so far.

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I've never really understood why CDPR didn't give us more to use. It's extended the life of Skyrim fantastically. There may be more in the future but it could take a long time to get even a handful of genuine new quest mods. With Skyrim a single mod author can produce a DLC sized quest mod in a matter of months.

 

As you say there are some new mods but of the 17 listed only 5 are genuine quest mods. The others are tweaks and translations. Only 2 people have contributed to these 5. That's a start, though.

 

I think I'll download Ciri's Sole Momento because there's a readme for mod authors. If it gives me enough of a guide I could well decide to try my hand at TW3 modding as well as Skyrim.

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I took Ciri's Sole Momento. That's actually really good. I don't know anything on how to mod a game or add extra material (unfortunatly) but from what I understand playing that mission, he took some character discussions (Ciri and Geralt basically) to create the storyline. Maybe some phrases are too forced, but I liked. Don't know how managed the mission's objective and the monster spawn but the result is nice. It seams a real mission. Even the scenes.

 

I still have to try the ones of Toussaint.

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